Commit ac40b4d1 authored by Vaibhav Agarwal's avatar Vaibhav Agarwal Committed by Greg Kroah-Hartman
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staging: greybus: audio: Maintain jack list within GB Audio module



As per the current implementation for GB codec driver, a jack list is
maintained for each module. And it expects the list to be populated by
the snd_soc_jack structure which would require modifications in
mainstream code.

However, this is not a necessary requirement and the list can be easily
maintained within gbaudio_module_info as well. This patch provides the
relevant changes for the same.

Signed-off-by: default avatarVaibhav Agarwal <vaibhav.sr@gmail.com>
Reviewed-by: default avatarDan Carpenter <dan.carpenter@oracle.com>
Link: https://lore.kernel.org/r/4ee030af7a8e203f89a6e513313e36f4e2991e5b.1594290158.git.vaibhav.sr@gmail.com


Signed-off-by: default avatarGreg Kroah-Hartman <gregkh@linuxfoundation.org>
parent b503aef3
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+37 −37
Original line number Diff line number Diff line
@@ -712,6 +712,7 @@ static int gbaudio_init_jack(struct gbaudio_module_info *module,
			     struct snd_soc_card *card)
{
	int ret;
	struct gbaudio_jack *jack, *n;
	struct snd_soc_jack_pin *headset, *button;

	if (!module->jack_mask)
@@ -726,14 +727,16 @@ static int gbaudio_init_jack(struct gbaudio_module_info *module,

	headset->pin = module->jack_name;
	headset->mask = module->jack_mask;

	ret = snd_soc_card_jack_new(card, module->jack_name, module->jack_mask,
				    &module->headset_jack, headset, 1);
				    &module->headset.jack, headset, 1);
	if (ret) {
		dev_err(module->dev, "Failed to create new jack\n");
		return ret;
	}

	/* Add to module's jack list */
	list_add(&module->headset.list, &module->jack_list);

	if (!module->button_mask)
		return 0;

@@ -742,20 +745,22 @@ static int gbaudio_init_jack(struct gbaudio_module_info *module,
	button = devm_kzalloc(module->dev, sizeof(*button), GFP_KERNEL);
	if (!button) {
		ret = -ENOMEM;
		goto free_headset;
		goto free_jacks;
	}

	button->pin = module->button_name;
	button->mask = module->button_mask;

	ret = snd_soc_card_jack_new(card, module->button_name,
				    module->button_mask, &module->button_jack,
				    module->button_mask, &module->button.jack,
				    button, 1);
	if (ret) {
		dev_err(module->dev, "Failed to create button jack\n");
		goto free_headset;
		goto free_jacks;
	}

	/* Add to module's jack list */
	list_add(&module->button.list, &module->jack_list);

	/*
	 * Currently, max 4 buttons are supported with following key mapping
	 * BTN_0 = KEY_MEDIA
@@ -765,56 +770,54 @@ static int gbaudio_init_jack(struct gbaudio_module_info *module,
	 */

	if (module->button_mask & SND_JACK_BTN_0) {
		ret = snd_jack_set_key(module->button_jack.jack, SND_JACK_BTN_0,
		ret = snd_jack_set_key(module->button.jack.jack, SND_JACK_BTN_0,
				       KEY_MEDIA);
		if (ret) {
			dev_err(module->dev, "Failed to set BTN_0\n");
			goto free_button;
			goto free_jacks;
		}
	}

	if (module->button_mask & SND_JACK_BTN_1) {
		ret = snd_jack_set_key(module->button_jack.jack, SND_JACK_BTN_1,
		ret = snd_jack_set_key(module->button.jack.jack, SND_JACK_BTN_1,
				       KEY_VOICECOMMAND);
		if (ret) {
			dev_err(module->dev, "Failed to set BTN_1\n");
			goto free_button;
			goto free_jacks;
		}
	}

	if (module->button_mask & SND_JACK_BTN_2) {
		ret = snd_jack_set_key(module->button_jack.jack, SND_JACK_BTN_2,
		ret = snd_jack_set_key(module->button.jack.jack, SND_JACK_BTN_2,
				       KEY_VOLUMEUP);
		if (ret) {
			dev_err(module->dev, "Failed to set BTN_2\n");
			goto free_button;
			goto free_jacks;
		}
	}

	if (module->button_mask & SND_JACK_BTN_3) {
		ret = snd_jack_set_key(module->button_jack.jack, SND_JACK_BTN_3,
		ret = snd_jack_set_key(module->button.jack.jack, SND_JACK_BTN_3,
				       KEY_VOLUMEDOWN);
		if (ret) {
			dev_err(module->dev, "Failed to set BTN_0\n");
			goto free_button;
			goto free_jacks;
		}
	}

	/* FIXME
	 * verify if this is really required
	set_bit(INPUT_PROP_NO_DUMMY_RELEASE,
		module->button_jack.jack->input_dev->propbit);
		module->button.jack.jack->input_dev->propbit);
	*/

	return 0;

free_button:
	snd_device_free(card->snd_card, module->button_jack.jack);
	list_del(&module->button_jack.list);

free_headset:
	snd_device_free(card->snd_card, module->headset_jack.jack);
	list_del(&module->headset_jack.list);
free_jacks:
	list_for_each_entry_safe(jack, n, &module->jack_list, list) {
		snd_device_free(card->snd_card, jack->jack.jack);
		list_del(&jack->list);
	}

	return ret;
}
@@ -824,7 +827,7 @@ int gbaudio_register_module(struct gbaudio_module_info *module)
	int ret;
	struct snd_soc_codec *codec;
	struct snd_card *card;
	struct snd_soc_jack *jack = NULL;
	struct gbaudio_jack *jack = NULL;

	if (!gbcodec) {
		dev_err(module->dev, "GB Codec not yet probed\n");
@@ -869,11 +872,9 @@ int gbaudio_register_module(struct gbaudio_module_info *module)
		 * register jack devices for this module
		 * from codec->jack_list
		 */
		list_for_each_entry(jack, &codec->jack_list, list) {
			if ((jack == &module->headset_jack) ||
			    (jack == &module->button_jack))
		list_for_each_entry(jack, &module->jack_list, list) {
			snd_device_register(codec->card->snd_card,
						    jack->jack);
					    jack->jack.jack);
		}
#endif
	}
@@ -957,7 +958,7 @@ void gbaudio_unregister_module(struct gbaudio_module_info *module)
{
	struct snd_soc_codec *codec = gbcodec->codec;
	struct snd_card *card = codec->card->snd_card;
	struct snd_soc_jack *jack, *next_j;
	struct gbaudio_jack *jack, *n;
	int mask;

	dev_dbg(codec->dev, "Unregister %s module\n", module->name);
@@ -970,20 +971,19 @@ void gbaudio_unregister_module(struct gbaudio_module_info *module)
	mutex_unlock(&gbcodec->lock);

#ifdef CONFIG_SND_JACK
	/* free jack devices for this module from codec->jack_list */
	list_for_each_entry_safe(jack, next_j, &component->card->jack_list,
				 list) {
		if (jack == &module->headset_jack)
	/* free jack devices for this module jack_list */
	list_for_each_entry_safe(jack, n, &module->jack_list, list) {
		if (jack == &module->headset)
			mask = GBCODEC_JACK_MASK;
		else if (jack == &module->button_jack)
		else if (jack == &module->button)
			mask = GBCODEC_JACK_BUTTON_MASK;
		else
			mask = 0;
		if (mask) {
			dev_dbg(module->dev, "Report %s removal\n",
				jack->jack->id);
			snd_soc_jack_report(jack, 0, mask);
			snd_device_free(codec->card->snd_card, jack->jack);
				jack->jack.jack->id);
			snd_soc_jack_report(&jack->jack, 0, mask);
			snd_device_free(codec->card->snd_card, jack->jack.jack);
			list_del(&jack->list);
		}
	}
+8 −2
Original line number Diff line number Diff line
@@ -106,6 +106,11 @@ enum gbaudio_module_state {
	GBAUDIO_MODULE_ON,
};

struct gbaudio_jack {
	struct snd_soc_jack jack;
	struct list_head list;
};

struct gbaudio_module_info {
	/* module info */
	struct device *dev;
@@ -130,8 +135,8 @@ struct gbaudio_module_info {
	int jack_mask;
	int button_mask;
	int button_status;
	struct snd_soc_jack headset_jack;
	struct snd_soc_jack button_jack;
	struct gbaudio_jack headset;
	struct gbaudio_jack button;

	/* connection info */
	struct gb_connection *mgmt_connection;
@@ -155,6 +160,7 @@ struct gbaudio_module_info {
	struct list_head widget_list;
	struct list_head ctl_list;
	struct list_head widget_ctl_list;
	struct list_head jack_list;

	struct gb_audio_topology *topology;
};
+8 −7
Original line number Diff line number Diff line
@@ -21,8 +21,8 @@ static int gbaudio_request_jack(struct gbaudio_module_info *module,
				struct gb_audio_jack_event_request *req)
{
	int report;
	struct snd_jack *jack = module->headset_jack.jack;
	struct snd_jack *btn_jack = module->button_jack.jack;
	struct snd_jack *jack = module->headset.jack.jack;
	struct snd_jack *btn_jack = module->button.jack.jack;

	if (!jack) {
		dev_err_ratelimited(module->dev,
@@ -38,11 +38,11 @@ static int gbaudio_request_jack(struct gbaudio_module_info *module,
	if (req->event == GB_AUDIO_JACK_EVENT_REMOVAL) {
		module->jack_type = 0;
		if (btn_jack && module->button_status) {
			snd_soc_jack_report(&module->button_jack, 0,
			snd_soc_jack_report(&module->button.jack, 0,
					    module->button_mask);
			module->button_status = 0;
		}
		snd_soc_jack_report(&module->headset_jack, 0,
		snd_soc_jack_report(&module->headset.jack, 0,
				    module->jack_mask);
		return 0;
	}
@@ -61,7 +61,7 @@ static int gbaudio_request_jack(struct gbaudio_module_info *module,
				     module->jack_type, report);

	module->jack_type = report;
	snd_soc_jack_report(&module->headset_jack, report, module->jack_mask);
	snd_soc_jack_report(&module->headset.jack, report, module->jack_mask);

	return 0;
}
@@ -70,7 +70,7 @@ static int gbaudio_request_button(struct gbaudio_module_info *module,
				  struct gb_audio_button_event_request *req)
{
	int soc_button_id, report;
	struct snd_jack *btn_jack = module->button_jack.jack;
	struct snd_jack *btn_jack = module->button.jack.jack;

	if (!btn_jack) {
		dev_err_ratelimited(module->dev,
@@ -124,7 +124,7 @@ static int gbaudio_request_button(struct gbaudio_module_info *module,

	module->button_status = report;

	snd_soc_jack_report(&module->button_jack, report, module->button_mask);
	snd_soc_jack_report(&module->button.jack, report, module->button_mask);

	return 0;
}
@@ -258,6 +258,7 @@ static int gb_audio_probe(struct gb_bundle *bundle,
	INIT_LIST_HEAD(&gbmodule->widget_list);
	INIT_LIST_HEAD(&gbmodule->ctl_list);
	INIT_LIST_HEAD(&gbmodule->widget_ctl_list);
	INIT_LIST_HEAD(&gbmodule->jack_list);
	gbmodule->dev = dev;
	snprintf(gbmodule->name, NAME_SIZE, "%s.%s", dev->driver->name,
		 dev_name(dev));