net: lwm2m: All state changes should go through set_sm_state()
Some state changes were do by directly writing into
client.engine_state variable, followed by call next_event_at(0);
This causes hard-to-find side effects.
Refactor all state transitions to use set_sm_state() to have better
control for it.
Signed-off-by:
Seppo Takalo <seppo.takalo@nordicsemi.no>
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