Class DecoderCounters
- java.lang.Object
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- com.google.android.exoplayer2.decoder.DecoderCounters
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public final class DecoderCounters extends Object
Maintains decoder event counts, for debugging purposes only.Counters should be written from the playback thread only. Counters may be read from any thread. To ensure that the counter values are made visible across threads, users of this class should invoke
ensureUpdated()
prior to reading and after writing.
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Field Summary
Fields Modifier and Type Field Description int
decoderInitCount
The number of times a decoder has been initialized.int
decoderReleaseCount
The number of times a decoder has been released.int
droppedBufferCount
The number of dropped buffers.int
droppedInputBufferCount
The number of input buffers dropped.int
droppedToKeyframeCount
The number of times all buffers to a keyframe were dropped.int
maxConsecutiveDroppedBufferCount
The maximum number of dropped buffers without an interleaving rendered output buffer.int
queuedInputBufferCount
The number of input buffers queued to the decoder.int
renderedOutputBufferCount
The number of rendered output buffers.int
skippedInputBufferCount
The number of skipped input buffers.int
skippedOutputBufferCount
The number of skipped output buffers.long
totalVideoFrameProcessingOffsetUs
The sum of the video frame processing offsets in microseconds.int
videoFrameProcessingOffsetCount
The number of video frame processing offsets added.
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Constructor Summary
Constructors Constructor Description DecoderCounters()
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
addVideoFrameProcessingOffset(long processingOffsetUs)
Adds a video frame processing offset tototalVideoFrameProcessingOffsetUs
and increasesvideoFrameProcessingOffsetCount
by one.void
ensureUpdated()
Should be called to ensure counter values are made visible across threads.void
merge(DecoderCounters other)
Merges the counts fromother
into this instance.String
toString()
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Field Detail
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decoderInitCount
public int decoderInitCount
The number of times a decoder has been initialized.
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decoderReleaseCount
public int decoderReleaseCount
The number of times a decoder has been released.
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queuedInputBufferCount
public int queuedInputBufferCount
The number of input buffers queued to the decoder.
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skippedInputBufferCount
public int skippedInputBufferCount
The number of skipped input buffers.A skipped input buffer is an input buffer that was deliberately not queued to the decoder.
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renderedOutputBufferCount
public int renderedOutputBufferCount
The number of rendered output buffers.
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skippedOutputBufferCount
public int skippedOutputBufferCount
The number of skipped output buffers.A skipped output buffer is an output buffer that was deliberately not rendered. This includes buffers that were never dequeued from the decoder and instead skipped while 'inside' the codec due to a flush.
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droppedBufferCount
public int droppedBufferCount
The number of dropped buffers.A dropped buffer is a buffer that was supposed to be decoded/rendered, but was instead dropped because it could not be rendered in time.
This includes all of
droppedInputBufferCount
in addition to buffers dropped after being queued to the decoder.
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droppedInputBufferCount
public int droppedInputBufferCount
The number of input buffers dropped.A dropped input buffer is a buffer that was not queued to the decoder because it would not be rendered in time.
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maxConsecutiveDroppedBufferCount
public int maxConsecutiveDroppedBufferCount
The maximum number of dropped buffers without an interleaving rendered output buffer.Skipped buffers are ignored for the purposes of calculating this value.
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droppedToKeyframeCount
public int droppedToKeyframeCount
The number of times all buffers to a keyframe were dropped.Each time buffers to a keyframe are dropped:
- This counter is incremented by one.
droppedInputBufferCount
is incremented by the number of buffers dropped from the source to advance to the keyframe.droppedBufferCount
is incremented by the sum of the number of buffers dropped from the source to advance to the keyframe and the number of buffers 'inside' the decoder.
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totalVideoFrameProcessingOffsetUs
public long totalVideoFrameProcessingOffsetUs
The sum of the video frame processing offsets in microseconds.The processing offset for a video frame is the difference between the time at which the frame became available to render, and the time at which it was scheduled to be rendered. A positive value indicates the frame became available early enough, whereas a negative value indicates that the frame wasn't available until after the time at which it should have been rendered.
Note: Use
addVideoFrameProcessingOffset(long)
to update this field instead of updating it directly.
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videoFrameProcessingOffsetCount
public int videoFrameProcessingOffsetCount
The number of video frame processing offsets added.Note: Use
addVideoFrameProcessingOffset(long)
to update this field instead of updating it directly.
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Method Detail
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ensureUpdated
public void ensureUpdated()
Should be called to ensure counter values are made visible across threads. The playback thread should call this method after updating the counter values. Any other thread should call this method before reading the counters.
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merge
public void merge(DecoderCounters other)
Merges the counts fromother
into this instance.- Parameters:
other
- TheDecoderCounters
to merge into this instance.
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addVideoFrameProcessingOffset
public void addVideoFrameProcessingOffset(long processingOffsetUs)
Adds a video frame processing offset tototalVideoFrameProcessingOffsetUs
and increasesvideoFrameProcessingOffsetCount
by one.Convenience method to ensure both fields are updated when adding a single offset.
- Parameters:
processingOffsetUs
- The video frame processing offset in microseconds.
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