Package com.google.android.exoplayer2
Class PlayerMessage
- java.lang.Object
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- com.google.android.exoplayer2.PlayerMessage
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public final class PlayerMessage extends Object
Defines a player message which can be sent with aPlayerMessage.Sender
and received by aPlayerMessage.Target
.
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Nested Class Summary
Nested Classes Modifier and Type Class Description static interface
PlayerMessage.Sender
A sender for messages.static interface
PlayerMessage.Target
A target for messages.
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Constructor Summary
Constructors Constructor Description PlayerMessage(PlayerMessage.Sender sender, PlayerMessage.Target target, Timeline timeline, int defaultMediaItemIndex, Clock clock, Looper defaultLooper)
Creates a new message.
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Method Summary
All Methods Instance Methods Concrete Methods Deprecated Methods Modifier and Type Method Description boolean
blockUntilDelivered()
Blocks until after the message has been delivered or the player is no longer able to deliver the message.boolean
blockUntilDelivered(long timeoutMs)
Blocks until after the message has been delivered or the player is no longer able to deliver the message or the specified timeout elapsed.PlayerMessage
cancel()
Cancels the message delivery.boolean
getDeleteAfterDelivery()
Returns whether the message will be deleted after delivery.Looper
getLooper()
Returns theLooper
the message is delivered on.int
getMediaItemIndex()
Returns media item index at which the message will be delivered.Object
getPayload()
Returns the message payload forwarded toPlayerMessage.Target.handleMessage(int, Object)
.long
getPositionMs()
Returns position in the media item atgetMediaItemIndex()
at which the message will be delivered, in milliseconds.PlayerMessage.Target
getTarget()
Returns the target the message is sent to.Timeline
getTimeline()
Returns the timeline used for setting the position withsetPosition(long)
.int
getType()
Returns the message type forwarded toPlayerMessage.Target.handleMessage(int, Object)
.boolean
isCanceled()
Returns whether the message delivery has been canceled.void
markAsProcessed(boolean isDelivered)
Marks the message as processed.PlayerMessage
send()
Sends the message.PlayerMessage
setDeleteAfterDelivery(boolean deleteAfterDelivery)
Sets whether the message will be deleted after delivery.PlayerMessage
setHandler(Handler handler)
Deprecated.UsesetLooper(Looper)
instead.PlayerMessage
setLooper(Looper looper)
Sets theLooper
the message is delivered on.PlayerMessage
setPayload(Object payload)
Sets the message payload forwarded toPlayerMessage.Target.handleMessage(int, Object)
.PlayerMessage
setPosition(int mediaItemIndex, long positionMs)
Sets a position in a media item at which the message will be delivered.PlayerMessage
setPosition(long positionMs)
Sets a position in the current media item at which the message will be delivered.PlayerMessage
setType(int messageType)
Sets the message type forwarded toPlayerMessage.Target.handleMessage(int, Object)
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Constructor Detail
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PlayerMessage
public PlayerMessage(PlayerMessage.Sender sender, PlayerMessage.Target target, Timeline timeline, int defaultMediaItemIndex, Clock clock, Looper defaultLooper)
Creates a new message.- Parameters:
sender
- ThePlayerMessage.Sender
used to send the message.target
- ThePlayerMessage.Target
the message is sent to.timeline
- The timeline used when setting the position withsetPosition(long)
. If set toTimeline.EMPTY
, any position can be specified.defaultMediaItemIndex
- The default media item index in thetimeline
when no other media item index is specified.clock
- TheClock
.defaultLooper
- The defaultLooper
to send the message on when no other looper is specified.
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Method Detail
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getTimeline
public Timeline getTimeline()
Returns the timeline used for setting the position withsetPosition(long)
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getTarget
public PlayerMessage.Target getTarget()
Returns the target the message is sent to.
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setType
public PlayerMessage setType(int messageType)
Sets the message type forwarded toPlayerMessage.Target.handleMessage(int, Object)
.- Parameters:
messageType
- The message type.- Returns:
- This message.
- Throws:
IllegalStateException
- Ifsend()
has already been called.
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getType
public int getType()
Returns the message type forwarded toPlayerMessage.Target.handleMessage(int, Object)
.
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setPayload
public PlayerMessage setPayload(@Nullable Object payload)
Sets the message payload forwarded toPlayerMessage.Target.handleMessage(int, Object)
.- Parameters:
payload
- The message payload.- Returns:
- This message.
- Throws:
IllegalStateException
- Ifsend()
has already been called.
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getPayload
@Nullable public Object getPayload()
Returns the message payload forwarded toPlayerMessage.Target.handleMessage(int, Object)
.
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setHandler
@Deprecated public PlayerMessage setHandler(Handler handler)
Deprecated.UsesetLooper(Looper)
instead.
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setLooper
public PlayerMessage setLooper(Looper looper)
Sets theLooper
the message is delivered on.- Parameters:
looper
- ALooper
.- Returns:
- This message.
- Throws:
IllegalStateException
- Ifsend()
has already been called.
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getPositionMs
public long getPositionMs()
Returns position in the media item atgetMediaItemIndex()
at which the message will be delivered, in milliseconds. IfC.TIME_UNSET
, the message will be delivered immediately. IfC.TIME_END_OF_SOURCE
, the message will be delivered at the end of the media item atgetMediaItemIndex()
.
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setPosition
public PlayerMessage setPosition(long positionMs)
Sets a position in the current media item at which the message will be delivered.- Parameters:
positionMs
- The position in the current media item at which the message will be sent, in milliseconds, orC.TIME_END_OF_SOURCE
to deliver the message at the end of the current media item.- Returns:
- This message.
- Throws:
IllegalStateException
- Ifsend()
has already been called.
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setPosition
public PlayerMessage setPosition(int mediaItemIndex, long positionMs)
Sets a position in a media item at which the message will be delivered.- Parameters:
mediaItemIndex
- The index of the media item at which the message will be sent.positionMs
- The position in the media item with indexmediaItemIndex
at which the message will be sent, in milliseconds, orC.TIME_END_OF_SOURCE
to deliver the message at the end of the media item with indexmediaItemIndex
.- Returns:
- This message.
- Throws:
IllegalSeekPositionException
- If the timeline returned bygetTimeline()
is not empty and the provided media item index is not within the bounds of the timeline.IllegalStateException
- Ifsend()
has already been called.
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getMediaItemIndex
public int getMediaItemIndex()
Returns media item index at which the message will be delivered.
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setDeleteAfterDelivery
public PlayerMessage setDeleteAfterDelivery(boolean deleteAfterDelivery)
Sets whether the message will be deleted after delivery. If false, the message will be resent if playback reaches the specified position again. Only allowed to be false if a position is set withsetPosition(long)
.- Parameters:
deleteAfterDelivery
- Whether the message is deleted after delivery.- Returns:
- This message.
- Throws:
IllegalStateException
- Ifsend()
has already been called.
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getDeleteAfterDelivery
public boolean getDeleteAfterDelivery()
Returns whether the message will be deleted after delivery.
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send
public PlayerMessage send()
Sends the message. If the target throws anExoPlaybackException
then it is propagated out of the player as an error usingPlayer.Listener.onPlayerError(PlaybackException)
.- Returns:
- This message.
- Throws:
IllegalStateException
- If this message has already been sent.
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cancel
public PlayerMessage cancel()
Cancels the message delivery.- Returns:
- This message.
- Throws:
IllegalStateException
- If this method is called beforesend()
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isCanceled
public boolean isCanceled()
Returns whether the message delivery has been canceled.
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markAsProcessed
public void markAsProcessed(boolean isDelivered)
Marks the message as processed. Should only be called by aPlayerMessage.Sender
and may be called multiple times.- Parameters:
isDelivered
- Whether the message has been delivered to its target. The message is considered as being delivered when this method has been called withisDelivered
set to true at least once.
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blockUntilDelivered
public boolean blockUntilDelivered() throws InterruptedException
Blocks until after the message has been delivered or the player is no longer able to deliver the message.Note that this method must not be called if the current thread is the same thread used by the message
looper
as it would cause a deadlock.- Returns:
- Whether the message was delivered successfully.
- Throws:
IllegalStateException
- If this method is called beforesend()
.IllegalStateException
- If this method is called on the same thread used by the messagelooper
.InterruptedException
- If the current thread is interrupted while waiting for the message to be delivered.
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blockUntilDelivered
public boolean blockUntilDelivered(long timeoutMs) throws InterruptedException, TimeoutException
Blocks until after the message has been delivered or the player is no longer able to deliver the message or the specified timeout elapsed.Note that this method must not be called if the current thread is the same thread used by the message
looper
as it would cause a deadlock.- Parameters:
timeoutMs
- The timeout in milliseconds.- Returns:
- Whether the message was delivered successfully.
- Throws:
IllegalStateException
- If this method is called beforesend()
.IllegalStateException
- If this method is called on the same thread used by the messagelooper
.TimeoutException
- If thetimeoutMs
elapsed and this message has not been delivered and the player is still able to deliver the message.InterruptedException
- If the current thread is interrupted while waiting for the message to be delivered.
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