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Coin3D is Free Software, published under the BSD 3-clause license. |
https://coin3d.github.io https://www.kongsberg.com/en/kogt/ |
The SbVec2i32 class is a 2 dimensional vector with 32-bit signed integer coordinates. More...
#include <Inventor/SbVec2i32.h>
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int32_t | vec [2] |
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(Note that these are not member symbols.) | |
SbVec2i32 | operator* (const SbVec2i32 &v, int d) |
SbVec2i32 | operator* (const SbVec2i32 &v, double d) |
SbVec2i32 | operator* (int d, const SbVec2i32 &v) |
SbVec2i32 | operator* (double d, const SbVec2i32 &v) |
SbVec2i32 | operator/ (const SbVec2i32 &v, int d) |
SbVec2i32 | operator/ (const SbVec2i32 &v, double d) |
SbVec2i32 | operator+ (const SbVec2i32 &v1, const SbVec2i32 &v2) |
SbVec2i32 | operator- (const SbVec2i32 &v1, const SbVec2i32 &v2) |
int | operator== (const SbVec2i32 &v1, const SbVec2i32 &v2) |
int | operator!= (const SbVec2i32 &v1, const SbVec2i32 &v2) |
The SbVec2i32 class is a 2 dimensional vector with 32-bit signed integer coordinates.
This vector class is used by many other classes in Coin. It provides storage for a vector in 2 dimensions as well as simple integer arithmetic operations.
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The default constructor does nothing. The vector coordinates will be uninitialized until you do a setValue().
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Constructs an SbVec2i32 instance with initial values from v.
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Constructs an SbVec2i32 instance with the initial vector endpoints from x and y.
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Set new x and y coordinates for the vector from v. Returns reference to self.
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Set new x and y coordinates for the vector. Returns reference to self.
SbVec2i32 & SbVec2i32::setValue | ( | const SbVec2ui32 & | v | ) |
Returns a pointer to an array of two floats containing the x and y coordinates of the vector.
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Returns the x and y coordinates of the vector.
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Index operator. Returns modifiable x or y coordinate.
Index operator. Returns x or y coordinate.
Calculates and returns the result of taking the dot product of this vector and v.
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Multiply components of vector with value d. Returns reference to self.
SbVec2i32 & SbVec2i32::operator*= | ( | double | d | ) |
Multiply components of vector with value d. Returns reference to self.
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Divides components of vector with value d. Returns reference to self.
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Divides components of vector with value d. Returns reference to self.
Adds this vector and vector v. Returns reference to self.
Subtracts vector u from this vector. Returns reference to self.
Dump the state of this object to the fp file stream. Only works in debug version of library, method does nothing in an optimized build.
Returns an SbVec2i32 instance which is the components of vector v multiplied with d.
Returns an SbVec2i32 instance which is the components of vector v multiplied with d.
Returns an SbVec2i32 instance which is the components of vector v multiplied with d.
Returns an SbVec2i32 instance which is the components of vector v multiplied with d.
Returns an SbVec2i32 instance which is the components of vector v divided on d.
Returns an SbVec2i32 instance which is the components of vector v divided on d.
Returns an SbVec2i32 instance which is the sum of vectors v1 and v2.
Returns an SbVec2i32 instance which is vector v2 subtracted from vector v1.
Returns 1 if v1 and v2 are equal, 0 otherwise.
Returns 1 if v1 and v2 are not equal, 0 if they are equal.