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Coin3D is Free Software, published under the BSD 3-clause license. |
https://coin3d.github.io https://www.kongsberg.com/en/kogt/ |
The SoShadowStyle class is a node for setting the shadow style on nodes. More...
#include <Inventor/annex/FXViz/nodes/SoShadowStyle.h>
Public Types | |
enum | Style { NO_SHADOWING = SoShadowStyleElement::NO_SHADOWING , CASTS_SHADOW = SoShadowStyleElement::CASTS_SHADOW , SHADOWED = SoShadowStyleElement::SHADOWED , CASTS_SHADOW_AND_SHADOWED = SoShadowStyleElement::CASTS_SHADOW_AND_SHADOWED } |
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enum | NodeType { INVENTOR = 0x0000 , VRML1 = 0x0001 , VRML2 = 0x0002 , INVENTOR_1 = 0x0004 , INVENTOR_2_0 = 0x0008 , INVENTOR_2_1 = 0x0010 , INVENTOR_2_5 = 0x0020 , INVENTOR_2_6 = 0x0040 , COIN_1_0 = 0x0080 , COIN_2_0 = 0x0100 , EXTENSION = 0x0200 , COIN_2_2 = 0x0400 , COIN_2_3 = 0x0800 , COIN_2_4 = 0x1000 , INVENTOR_5_0 = 0x2000 , COIN_2_5 = 0x4000 , COIN_3_0 = 0x8000 , INVENTOR_6_0 = 0x10000 , COIN_4_0 = 0x20000 } |
Public Attributes | |
SoSFEnum | style |
Protected Member Functions | |
virtual const SoFieldData * | getFieldData (void) const |
virtual | ~SoShadowStyle () |
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SoNode (void) | |
virtual | ~SoNode () |
virtual SbBool | readInstance (SoInput *in, unsigned short flags) |
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SoFieldContainer (void) | |
virtual | ~SoFieldContainer () |
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SoBase (void) | |
virtual | ~SoBase () |
virtual void | destroy (void) |
SbBool | hasMultipleWriteRefs (void) const |
SbBool | writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const |
void | writeFooter (SoOutput *out) const |
virtual const char * | getFileFormatName (void) const |
virtual SoNotRec | createNotRec (void) |
Static Protected Member Functions | |
static const SoFieldData ** | getFieldDataPtr (void) |
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static const SoFieldData ** | getFieldDataPtr (void) |
static void | setNextActionMethodIndex (int index) |
static int | getNextActionMethodIndex (void) |
static void | incNextActionMethodIndex (void) |
static void | setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask) |
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static uint32_t | getCurrentWriteCounter (void) |
static void | staticDataLock (void) |
static void | staticDataUnlock (void) |
Additional Inherited Members | |
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enum | BaseFlags { IS_ENGINE = 0x01 , IS_GROUP = 0x02 } |
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SbUniqueId | uniqueId |
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SbBool | isBuiltIn |
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static SbUniqueId | nextUniqueId = 1 |
static int | nextActionMethodIndex = 0 |
The SoShadowStyle class is a node for setting the shadow style on nodes.
FILE FORMAT/DEFAULTS:
SoShadowStyle::SoShadowStyle | ( | void | ) |
Constructor.
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protectedvirtual |
Destructor.
This static method returns the SoType object associated with objects of this class.
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staticprotected |
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Returns the SoFieldData class which holds information about fields in this node.
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protectedvirtual |
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL
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Reimplemented from SoFieldContainer.
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virtual |
Action method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the rendering state in any way or want to throw geometry primitives at OpenGL override this method.
Reimplemented from SoNode.
SoSFEnum SoShadowStyle::style |
Set the current shadow style. Default value is CASTS_SHADOW_AND_SHADOWED.