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https://coin3d.github.io https://www.kongsberg.com/en/kogt/ |
The SoBumpMapMatrixElement class is used to manage the bump map matrix stack. More...
#include <Inventor/elements/SoBumpMapMatrixElement.h>
Public Member Functions | |
virtual void | init (SoState *state) |
virtual void | push (SoState *state) |
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virtual SbBool | matches (const SoElement *element) const |
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const SoType | getTypeId (void) const |
int | getStackIndex (void) const |
virtual void | pop (SoState *state, const SoElement *prevTopElement) |
void | setDepth (const int depth) |
int | getDepth (void) const |
virtual void | print (FILE *file=stdout) const |
virtual | ~SoElement () |
Protected Attributes | |
SbMatrix | bumpMapMatrix |
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SbList< SbUniqueId > | nodeIds |
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SoType | typeId |
int | stackIndex |
int | depth |
Additional Inherited Members | |
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static SoElement * | getElement (SoState *const state, const int stackIndex) |
static const SoElement * | getConstElement (SoState *const state, const int stackIndex) |
static int | createStackIndex (const SoType id) |
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static int | classStackIndex |
static SoTypeList * | stackToType |
The SoBumpMapMatrixElement class is used to manage the bump map matrix stack.
The bump map matrix is used to transform bump map coordinates before being used to map bump maps onto polygons.
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protectedvirtual |
Destructor.
This static method returns the SoType object associated with objects of this class.
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static |
This static method returns the state stack index for the class.
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Creates a new instance of the class type corresponding to the SoType object.
Initialize relevant common data for all instances, like the type system.
This function initializes the element type in the given SoState. It is called for the first element of each enabled element type in SoState objects.
Reimplemented from SoAccumulatedElement.
This method is called every time a new element is required in one of the stacks. This happens when a writable element is requested, using SoState::getElement() or indirectly SoElement::getElement(), and the depth of the current element is less than the state depth.
Override this method if your element needs to copy data from the previous top of stack. The push() method is called on the new element, and the previous element can be found using SoElement::getNextInStack().
Reimplemented from SoAccumulatedElement.
Sets current texture matrix to identity.
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static |
Sets the current texture matrix to matrix.
This method is an extension versus the Open Inventor API.
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Multiplies matrix into the current texture matrix.
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static |
Appends translation to the current texture matrix.
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Appends rotation to the current texture matrix.
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Appends scaleFactor to the current texture matrix.
Returns current texture matrix.
virtual method which is called from makeIdentity(). Sets element matrix to identity.
virtual method which is called from set(). Sets the texture matrix to matrix.
This method is an extension versus the Open Inventor API.
virtual method which is called from mult(). Multiplies matrix into element matrix.
virtual method which is called from translateBy(). Appends translation to the element matrix.
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protectedvirtual |
virtual method which is called from rotateBy(). Appends rotation to the element matrix.
virtual method which is called from scaleBy(). Append scaleFactor to the element matrix.
Returns element matrix. Called from get().
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protected |
The matrix.