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https://coin3d.github.io https://www.kongsberg.com/en/kogt/ |
The SoPrimitiveVertex class represents a single vertex of a generated primitive. More...
#include <Inventor/SoPrimitiveVertex.h>
Public Member Functions | |
SoPrimitiveVertex (void) | |
SoPrimitiveVertex (const SoPrimitiveVertex &pv) | |
~SoPrimitiveVertex (void) | |
SoPrimitiveVertex & | operator= (const SoPrimitiveVertex &pv) |
const SbVec3f & | getPoint (void) const |
const SbVec3f & | getNormal (void) const |
const SbVec4f & | getTextureCoords (void) const |
int | getMaterialIndex (void) const |
uint32_t | getPackedColor (void) const |
const SoDetail * | getDetail (void) const |
void | setPoint (const SbVec3f &pt) |
void | setPoint (float x, float y, float z) |
void | setNormal (const SbVec3f &n) |
void | setNormal (float nx, float ny, float nz) |
void | setTextureCoords (const SbVec2f &tex) |
void | setTextureCoords (float tx, float ty) |
void | setTextureCoords (const SbVec3f &tex) |
void | setTextureCoords (float tx, float ty, float tz) |
void | setTextureCoords (const SbVec4f &tex) |
void | setTextureCoords (float tx, float ty, float tz, float tw) |
void | setMaterialIndex (int index) |
void | setPackedColor (uint32_t rgba) |
void | setDetail (SoDetail *d) |
The SoPrimitiveVertex class represents a single vertex of a generated primitive.
Instances of SoPrimitiveVertex are constructed when generating primitive data, primarily during an SoCallbackAction traversal. Depending on the context the vertex could represent a single 3D point, one of the two vertices in a line or one of the three vertices in a triangle.
SoPrimitiveVertex::SoPrimitiveVertex | ( | void | ) |
Default constructor, sets up a "void" instance.
SoPrimitiveVertex::SoPrimitiveVertex | ( | const SoPrimitiveVertex & | pv | ) |
Copy constructor. Does a shallow copy.
SoPrimitiveVertex::~SoPrimitiveVertex | ( | void | ) |
Destructor. The detail instance is owned by client code and will not be destructed here.
SoPrimitiveVertex & SoPrimitiveVertex::operator= | ( | const SoPrimitiveVertex & | pv | ) |
Copy operator.
When pv is copied into this instance, a shallow copy is made. I.e., only the reference to the detail instance is copied (if any), not the detail itself.
Returns vertex coordinates, positioned in object space.
Returns normal vector, oriented in object space.
Returns texture coordinates for vertex, specified in object space.
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Returns index of the vertex into the currently active material, if any.
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Returns the RGBA packed color for the given vertex.
Returns pointer to detail instance with more information about the vertex. A detail instance may not be available, and if so NULL
is returned.
Used internally from library client code setting up an SoPrimitiveVertex instance.
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Used internally from library client code setting up an SoPrimitiveVertex instance.
Used internally from library client code setting up an SoPrimitiveVertex instance.
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Used internally from library client code setting up an SoPrimitiveVertex instance.
Used internally from library client code setting up an SoPrimitiveVertex instance.
Convenience function. Will fill in 0 and 1 in the last two texture coordinates in the internal SbVec4f texture coordinate instance.
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Used internally from library client code setting up an SoPrimitiveVertex instance.
Convenience function. Will fill in 0 and 1 in the last two texture coordinates in the internal SbVec4f texture coordinate instance.
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Used internally from library client code setting up an SoPrimitiveVertex instance.
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Used internally from library client code setting up an SoPrimitiveVertex instance.
This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
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Used internally from library client code setting up an SoPrimitiveVertex instance.
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inline |
Used internally from library client code setting up an SoPrimitiveVertex instance.
Used internally from library client code setting up an SoPrimitiveVertex instance.
Note that it is the client's responsibility to do the deallocation of the detail instance after the SoPrimitiveVertex instance has gone out of scope.