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Coin3D is Free Software, published under the BSD 3-clause license. |
https://coin3d.github.io https://www.kongsberg.com/en/kogt/ |
The SoArray class is a group node for setting up regular arrays of subgraphs. More...
#include <Inventor/nodes/SoArray.h>
Public Types | |
enum | Origin { FIRST , CENTER , LAST } |
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enum | NodeType { INVENTOR = 0x0000 , VRML1 = 0x0001 , VRML2 = 0x0002 , INVENTOR_1 = 0x0004 , INVENTOR_2_0 = 0x0008 , INVENTOR_2_1 = 0x0010 , INVENTOR_2_5 = 0x0020 , INVENTOR_2_6 = 0x0040 , COIN_1_0 = 0x0080 , COIN_2_0 = 0x0100 , EXTENSION = 0x0200 , COIN_2_2 = 0x0400 , COIN_2_3 = 0x0800 , COIN_2_4 = 0x1000 , INVENTOR_5_0 = 0x2000 , COIN_2_5 = 0x4000 , COIN_3_0 = 0x8000 , INVENTOR_6_0 = 0x10000 , COIN_4_0 = 0x20000 } |
Static Public Member Functions | |
static SoType | getClassTypeId (void) |
static void | initClass (void) |
Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. | |
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static SoType | getClassTypeId (void) |
static void | initClass (void) |
Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. | |
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static uint32_t | getCompatibilityTypes (const SoType &nodetype) |
static SoType | getClassTypeId (void) |
static SoNode * | getByName (const SbName &name) |
static int | getByName (const SbName &name, SoNodeList &l) |
static void | initClass (void) |
Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. | |
static void | initClasses (void) |
static SbUniqueId | getNextNodeId (void) |
static int | getActionMethodIndex (const SoType type) |
static void | getBoundingBoxS (SoAction *action, SoNode *node) |
static void | GLRenderS (SoAction *action, SoNode *node) |
static void | callbackS (SoAction *action, SoNode *node) |
static void | getMatrixS (SoAction *action, SoNode *node) |
static void | handleEventS (SoAction *action, SoNode *node) |
static void | pickS (SoAction *action, SoNode *node) |
static void | rayPickS (SoAction *action, SoNode *node) |
static void | searchS (SoAction *action, SoNode *node) |
static void | writeS (SoAction *action, SoNode *node) |
static void | audioRenderS (SoAction *action, SoNode *node) |
static void | getPrimitiveCountS (SoAction *action, SoNode *node) |
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static void | initClass (void) |
Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. | |
static SoType | getClassTypeId (void) |
This static method returns the SoType object associated with objects of this class. | |
static void | cleanupClass (void) |
static void | initCopyDict (void) |
static void | addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy) |
static SoFieldContainer * | checkCopy (const SoFieldContainer *orig) |
static SoFieldContainer * | findCopy (const SoFieldContainer *orig, const SbBool copyconnections) |
static void | copyDone (void) |
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static void | initClass (void) |
Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. | |
static SoType | getClassTypeId (void) |
This static method returns the SoType object associated with objects of this class. | |
static void | addName (SoBase *const base, const char *const name) |
static void | removeName (SoBase *const base, const char *const name) |
static void | incrementCurrentWriteCounter (void) |
static void | decrementCurrentWriteCounter (void) |
static SoBase * | getNamedBase (const SbName &name, SoType type) |
static int | getNamedBases (const SbName &name, SoBaseList &baselist, SoType type) |
static SbBool | read (SoInput *input, SoBase *&base, SoType expectedtype) |
static void | setInstancePrefix (const SbString &c) |
static void | setTraceRefs (SbBool trace) |
static SbBool | getTraceRefs (void) |
static SbBool | connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname) |
static SbBool | readRoute (SoInput *input) |
Public Attributes | |
SoSFEnum | origin |
SoSFShort | numElements1 |
SoSFShort | numElements2 |
SoSFShort | numElements3 |
SoSFVec3f | separation1 |
SoSFVec3f | separation2 |
SoSFVec3f | separation3 |
Static Protected Member Functions | |
static const SoFieldData ** | getFieldDataPtr (void) |
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static const SoFieldData ** | getFieldDataPtr (void) |
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static const SoFieldData ** | getFieldDataPtr (void) |
static void | setNextActionMethodIndex (int index) |
static int | getNextActionMethodIndex (void) |
static void | incNextActionMethodIndex (void) |
static void | setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask) |
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static uint32_t | getCurrentWriteCounter (void) |
static void | staticDataLock (void) |
static void | staticDataUnlock (void) |
Additional Inherited Members | |
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enum | BaseFlags { IS_ENGINE = 0x01 , IS_GROUP = 0x02 } |
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SoChildList * | children |
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SbUniqueId | uniqueId |
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SbBool | isBuiltIn |
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static SbUniqueId | nextUniqueId = 1 |
static int | nextActionMethodIndex = 0 |
The SoArray class is a group node for setting up regular arrays of subgraphs.
SoArray presents a convenient way of duplicating a node (typically a shape node) or a complete subgraph in 1 to 3 dimensions.
The child node or subgraph can only be translated by regular offsets for all dimensions.
For more flexible functionality for duplication of geometry, see the SoMultipleCopy group node, which can do general transformations (including rotation and scaling) for its child.
FILE FORMAT/DEFAULTS:
The possible settings for the SoArray::origin field.
SoArray::SoArray | ( | void | ) |
Constructor.
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protectedvirtual |
Destructor.
This static method returns the SoType object associated with objects of this class.
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staticprotected |
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Returns the SoFieldData class which holds information about fields in this node.
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protectedvirtual |
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL
.
Reimplemented from SoGroup.
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virtual |
Returns TRUE
if the node could have any effect on the state during traversal.
If it returns FALSE
, no data in the traversal state will change from the pre-traversal state to the post-traversal state. The SoSeparator node will for instance return FALSE
, as it pushes and pops the state before and after traversal of its children. All SoShape nodes will also return FALSE
, as just pushing out geometry data to the rendering engine won't affect the actual rendering state.
The default method returns TRUE
, on a "better safe than sorry" philosophy.
Reimplemented from SoNode.
This function performs the typical operation of a node for any action.
Reimplemented from SoGroup.
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virtual |
Action method for SoCallbackAction.
Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.
Reimplemented from SoGroup.
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virtual |
Action method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the rendering state in any way or want to throw geometry primitives at OpenGL override this method.
Reimplemented from SoGroup.
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virtual |
Action method for SoPickAction.
Does common processing for SoPickAction action instances.
Reimplemented from SoGroup.
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virtual |
Action method for the SoGetBoundingBoxAction.
Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node.
Nodes influencing how geometry nodes calculate their bounding box also override this method to change the relevant state variables.
Reimplemented from SoGroup.
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virtual |
Action method for SoHandleEventAction.
Inspects the event data from action, and processes it if it is something which this node should react to.
Nodes influencing relevant state variables for how event handling is done also override this method.
Reimplemented from SoGroup.
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virtual |
Action method for SoGetMatrixAction.
Updates action by accumulating with the transformation matrix of this node (if any).
Reimplemented from SoGroup.
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virtual |
Action method for SoSearchAction.
Compares the search criteria from the action to see if this node is a match. Searching is done by matching up all criteria set up in the SoSearchAction – if any of the requested criteria is a miss, the search is not deemed successful for the node.
Reimplemented from SoGroup.
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virtual |
Action method for the SoGetPrimitiveCountAction.
Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action.
Nodes influencing how geometry nodes calculate their primitive count also override this method to change the relevant state variables.
Reimplemented from SoGroup.
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virtual |
Action method for SoAudioRenderAction.
Does common processing for SoAudioRenderAction action instances.
Reimplemented from SoGroup.
SoSFEnum SoArray::origin |
Where the origin of the array should be set, i.e. how the array elements will be distributed from the local origo.
Default value is SoArray::FIRST.
SoSFShort SoArray::numElements1 |
Number of duplicates for each X-axis row. Default 1.
SoSFShort SoArray::numElements2 |
Number of duplicates for each Y-axis row. Default 1.
SoSFShort SoArray::numElements3 |
Number of duplicates for each Z-axis row. Default 1.
SoSFVec3f SoArray::separation1 |
SoSFVec3f SoArray::separation2 |
SoSFVec3f SoArray::separation3 |