Commit fd2599bd authored by Chris Wilson's avatar Chris Wilson Committed by Joonas Lahtinen
Browse files

drm/i915/gt: Move snb GT workarounds from init_clock_gating to workarounds



Rescue the GT workarounds from being buried inside init_clock_gating so
that we remember to apply them after a GT reset, and that they are
included in our verification that the workarounds are applied.

Signed-off-by: default avatarChris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: default avatarMika Kuoppala <mika.kuoppala@linux.intel.com>
Cc: stable@vger.kernel.org
Link: https://patchwork.freedesktop.org/patch/msgid/20200611080140.30228-4-chris@chris-wilson.co.uk


(cherry picked from commit c3b93a94)
Signed-off-by: default avatarJoonas Lahtinen <joonas.lahtinen@linux.intel.com>
parent 695a2b11
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+41 −0
Original line number Diff line number Diff line
@@ -692,6 +692,45 @@ int intel_engine_emit_ctx_wa(struct i915_request *rq)
	return 0;
}

static void
snb_gt_workarounds_init(struct drm_i915_private *i915, struct i915_wa_list *wal)
{
	/* WaDisableHiZPlanesWhenMSAAEnabled:snb */
	wa_masked_en(wal,
		     _3D_CHICKEN,
		     _3D_CHICKEN_HIZ_PLANE_DISABLE_MSAA_4X_SNB);

	/* WaDisable_RenderCache_OperationalFlush:snb */
	wa_masked_dis(wal, CACHE_MODE_0, RC_OP_FLUSH_ENABLE);

	/*
	 * BSpec recommends 8x4 when MSAA is used,
	 * however in practice 16x4 seems fastest.
	 *
	 * Note that PS/WM thread counts depend on the WIZ hashing
	 * disable bit, which we don't touch here, but it's good
	 * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
	 */
	wa_add(wal,
	       GEN6_GT_MODE, 0,
	       _MASKED_FIELD(GEN6_WIZ_HASHING_MASK, GEN6_WIZ_HASHING_16x4),
	       GEN6_WIZ_HASHING_16x4);

	wa_masked_dis(wal, CACHE_MODE_0, CM0_STC_EVICT_DISABLE_LRA_SNB);

	wa_masked_en(wal,
		     _3D_CHICKEN3,
		     /* WaStripsFansDisableFastClipPerformanceFix:snb */
		     _3D_CHICKEN3_SF_DISABLE_FASTCLIP_CULL |
		     /*
		      * Bspec says:
		      * "This bit must be set if 3DSTATE_CLIP clip mode is set
		      * to normal and 3DSTATE_SF number of SF output attributes
		      * is more than 16."
		      */
		   _3D_CHICKEN3_SF_DISABLE_PIPELINED_ATTR_FETCH);
}

static void
ivb_gt_workarounds_init(struct drm_i915_private *i915, struct i915_wa_list *wal)
{
@@ -1132,6 +1171,8 @@ gt_init_workarounds(struct drm_i915_private *i915, struct i915_wa_list *wal)
		vlv_gt_workarounds_init(i915, wal);
	else if (IS_IVYBRIDGE(i915))
		ivb_gt_workarounds_init(i915, wal);
	else if (IS_GEN(i915, 6))
		snb_gt_workarounds_init(i915, wal);
	else if (INTEL_GEN(i915) <= 8)
		return;
	else
+0 −33
Original line number Diff line number Diff line
@@ -6902,27 +6902,6 @@ static void gen6_init_clock_gating(struct drm_i915_private *dev_priv)
		   I915_READ(ILK_DISPLAY_CHICKEN2) |
		   ILK_ELPIN_409_SELECT);

	/* WaDisableHiZPlanesWhenMSAAEnabled:snb */
	I915_WRITE(_3D_CHICKEN,
		   _MASKED_BIT_ENABLE(_3D_CHICKEN_HIZ_PLANE_DISABLE_MSAA_4X_SNB));

	/* WaDisable_RenderCache_OperationalFlush:snb */
	I915_WRITE(CACHE_MODE_0, _MASKED_BIT_DISABLE(RC_OP_FLUSH_ENABLE));

	/*
	 * BSpec recoomends 8x4 when MSAA is used,
	 * however in practice 16x4 seems fastest.
	 *
	 * Note that PS/WM thread counts depend on the WIZ hashing
	 * disable bit, which we don't touch here, but it's good
	 * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
	 */
	I915_WRITE(GEN6_GT_MODE,
		   _MASKED_FIELD(GEN6_WIZ_HASHING_MASK, GEN6_WIZ_HASHING_16x4));

	I915_WRITE(CACHE_MODE_0,
		   _MASKED_BIT_DISABLE(CM0_STC_EVICT_DISABLE_LRA_SNB));

	I915_WRITE(GEN6_UCGCTL1,
		   I915_READ(GEN6_UCGCTL1) |
		   GEN6_BLBUNIT_CLOCK_GATE_DISABLE |
@@ -6945,18 +6924,6 @@ static void gen6_init_clock_gating(struct drm_i915_private *dev_priv)
		   GEN6_RCPBUNIT_CLOCK_GATE_DISABLE |
		   GEN6_RCCUNIT_CLOCK_GATE_DISABLE);

	/* WaStripsFansDisableFastClipPerformanceFix:snb */
	I915_WRITE(_3D_CHICKEN3,
		   _MASKED_BIT_ENABLE(_3D_CHICKEN3_SF_DISABLE_FASTCLIP_CULL));

	/*
	 * Bspec says:
	 * "This bit must be set if 3DSTATE_CLIP clip mode is set to normal and
	 * 3DSTATE_SF number of SF output attributes is more than 16."
	 */
	I915_WRITE(_3D_CHICKEN3,
		   _MASKED_BIT_ENABLE(_3D_CHICKEN3_SF_DISABLE_PIPELINED_ATTR_FETCH));

	/*
	 * According to the spec the following bits should be
	 * set in order to enable memory self-refresh and fbc: