Commit f98baa31 authored by Sean Paul's avatar Sean Paul Committed by Rob Clark
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drm/msm: dpu: Don't set frame_busy_mask for async updates



The frame_busy mask is used in frame_done event handling, which is not
invoked for async commits. So an async commit will leave the
frame_busy mask populated after it completes and future commits will start
with the busy mask incorrect.

This showed up on disable after cursor move. I was hitting the "this should
not happen" comment in the frame event worker since frame_busy was set,
we queued the event, but there were no frames pending (since async
also doesn't set that).

Reviewed-by: default avatarFritz Koenig <frkoenig@google.com>
Signed-off-by: default avatarSean Paul <seanpaul@chromium.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20190130163220.138637-1-sean@poorly.run


Signed-off-by: default avatarRob Clark <robdclark@chromium.org>
parent be77ef76
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+7 −1
Original line number Diff line number Diff line
@@ -1550,8 +1550,14 @@ static void _dpu_encoder_kickoff_phys(struct dpu_encoder_virt *dpu_enc,
		if (!ctl)
			continue;

		if (phys->split_role != ENC_ROLE_SLAVE)
		/*
		 * This is cleared in frame_done worker, which isn't invoked
		 * for async commits. So don't set this for async, since it'll
		 * roll over to the next commit.
		 */
		if (!async && phys->split_role != ENC_ROLE_SLAVE)
			set_bit(i, dpu_enc->frame_busy_mask);

		if (!phys->ops.needs_single_flush ||
				!phys->ops.needs_single_flush(phys))
			_dpu_encoder_trigger_flush(&dpu_enc->base, phys, 0x0,