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The current save logic used in hibernation is to do a MMR load (base +
offset) into a register, and then push that onto the stack. Then when
restoring, pop off the stack into a register followed by a MMR store
(base + offset). These use plenty of 32bit insns rather than 16bit,
are pretty long winded, and full of pipeline bubbles.
So, by taking advantage of MMRs that are contiguous, the multi-register
push/pop insn, and register abuse, we can shrink this code considerably.
When saving, the new logic does a lot of loads into the data and pointer
registers before executing a single multi-register push insn. Then when
restoring, we do a single multi-register pop insn followed by a lot of
stores. Overall, this allows us to cut the insn count by ~30%, the code
size by ~45%, and drastically reduce the register hazards that trigger
bubbles in the pipeline.
Signed-off-by:
Mike Frysinger <vapier@gentoo.org>
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