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BFQ computes the duration of weight raising for interactive applications automatically, using some reference parameters. In particular, BFQ uses the best durations (see comments in the code for how these durations have been assessed) for two classes of systems: slow and fast ones. Examples of slow systems are old phones or systems using micro HDDs. Fast systems are all the remaining ones. Using these parameters, BFQ computes the actual duration of the weight raising, for the system at hand, as a function of the relative speed of the system w.r.t. the speed of a reference system, belonging to the same class of systems as the system at hand. This slow vs fast differentiation proved to be useful in the past, but happens to have little meaning with current hardware. Even worse, it does cause problems in virtual systems, where the speed of the system can vary frequently, and so widely to just confuse the class-detection mechanism, and, as we have verified experimentally, to cause BFQ to compute non-sensical weight-raising durations. This commit addresses this issue by removing the slow class and the class-detection mechanism. Signed-off-by:Paolo Valente <paolo.valente@linaro.org> Signed-off-by:
Jens Axboe <axboe@kernel.dk>
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