Commit e0ccdef9 authored by Takashi Iwai's avatar Takashi Iwai
Browse files

ALSA: usb-audio: Clean up check_input_term()



The primary changes in this patch are cleanups of __check_input_term()
and move to a non-nested switch-case block by evaluating the pair of
UAC version and the unit type, as we've done for parse_audio_unit().
Also each parser is split into the function for readability.

Now, a slight behavior change by this cleanup is the handling of
processing and extension units.  Formerly we've dealt with them
differently between UAC1/2 and UAC3; the latter returns an error if no
input sources are available, while the former continues to parse.

In this patch, unify the behavior in all cases: when input sources are
available, it parses recursively, then override the type and the id,
as well as channel information if not provided yet.

Signed-off-by: default avatarTakashi Iwai <tiwai@suse.de>
parent 744f51e8
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+209 −192
Original line number Diff line number Diff line
@@ -758,151 +758,62 @@ static int uac_mixer_unit_get_channels(struct mixer_build *state,
}

/*
 * parse the source unit recursively until it reaches to a terminal
 * or a branched unit.
 * Parse Input Terminal Unit
 */
static int __check_input_term(struct mixer_build *state, int id,
			    struct usb_audio_term *term)
{
	int protocol = state->mixer->protocol;
	int err;
	void *p1;
	unsigned char *hdr;

	memset(term, 0, sizeof(*term));
	for (;;) {
		/* a loop in the terminal chain? */
		if (test_and_set_bit(id, state->termbitmap))
			return -EINVAL;

		p1 = find_audio_control_unit(state, id);
		if (!p1)
			break;
		if (!snd_usb_validate_audio_desc(p1, protocol))
			break; /* bad descriptor */
			      struct usb_audio_term *term);

		hdr = p1;
		term->id = id;

		if (protocol == UAC_VERSION_1 || protocol == UAC_VERSION_2) {
			switch (hdr[2]) {
			case UAC_INPUT_TERMINAL:
				if (protocol == UAC_VERSION_1) {
static int parse_term_uac1_iterm_unit(struct mixer_build *state,
				      struct usb_audio_term *term,
				      void *p1, int id)
{
	struct uac_input_terminal_descriptor *d = p1;

	term->type = le16_to_cpu(d->wTerminalType);
	term->channels = d->bNrChannels;
	term->chconfig = le16_to_cpu(d->wChannelConfig);
	term->name = d->iTerminal;
				} else { /* UAC_VERSION_2 */
	return 0;
}

static int parse_term_uac2_iterm_unit(struct mixer_build *state,
				      struct usb_audio_term *term,
				      void *p1, int id)
{
	struct uac2_input_terminal_descriptor *d = p1;
	int err;

					/* call recursively to verify that the
					 * referenced clock entity is valid */
	/* call recursively to verify the referenced clock entity */
	err = __check_input_term(state, d->bCSourceID, term);
	if (err < 0)
		return err;

	/* save input term properties after recursion,
					 * to ensure they are not overriden by the
					 * recursion calls */
	 * to ensure they are not overriden by the recursion calls
	 */
	term->id = id;
	term->type = le16_to_cpu(d->wTerminalType);
	term->channels = d->bNrChannels;
	term->chconfig = le32_to_cpu(d->bmChannelConfig);
	term->name = d->iTerminal;
				}
	return 0;
			case UAC_FEATURE_UNIT: {
				/* the header is the same for v1 and v2 */
				struct uac_feature_unit_descriptor *d = p1;

				id = d->bSourceID;
				break; /* continue to parse */
}
			case UAC_MIXER_UNIT: {
				struct uac_mixer_unit_descriptor *d = p1;

				term->type = UAC3_MIXER_UNIT << 16; /* virtual type */
				term->channels = uac_mixer_unit_bNrChannels(d);
				term->chconfig = uac_mixer_unit_wChannelConfig(d, protocol);
				term->name = uac_mixer_unit_iMixer(d);
				return 0;
			}
			case UAC_SELECTOR_UNIT:
			case UAC2_CLOCK_SELECTOR: {
				struct uac_selector_unit_descriptor *d = p1;
				/* call recursively to retrieve the channel info */
				err = __check_input_term(state, d->baSourceID[0], term);
				if (err < 0)
					return err;
				term->type = UAC3_SELECTOR_UNIT << 16; /* virtual type */
				term->id = id;
				term->name = uac_selector_unit_iSelector(d);
				return 0;
			}
			case UAC1_PROCESSING_UNIT:
			/* UAC2_EFFECT_UNIT */
				if (protocol == UAC_VERSION_1)
					term->type = UAC3_PROCESSING_UNIT << 16; /* virtual type */
				else /* UAC_VERSION_2 */
					term->type = UAC3_EFFECT_UNIT << 16; /* virtual type */
				/* fall through */
			case UAC1_EXTENSION_UNIT:
			/* UAC2_PROCESSING_UNIT_V2 */
				if (protocol == UAC_VERSION_1 && !term->type)
					term->type = UAC3_EXTENSION_UNIT << 16; /* virtual type */
				else if (protocol == UAC_VERSION_2 && !term->type)
					term->type = UAC3_PROCESSING_UNIT << 16; /* virtual type */
				/* fall through */
			case UAC2_EXTENSION_UNIT_V2: {
				struct uac_processing_unit_descriptor *d = p1;

				if (protocol == UAC_VERSION_2 &&
					hdr[2] == UAC2_EFFECT_UNIT) {
					/* UAC2/UAC1 unit IDs overlap here in an
					 * uncompatible way. Ignore this unit for now.
					 */
					return 0;
				}

				if (d->bNrInPins) {
					id = d->baSourceID[0];
					break; /* continue to parse */
				}
				if (!term->type)
					term->type = UAC3_EXTENSION_UNIT << 16; /* virtual type */

				term->channels = uac_processing_unit_bNrChannels(d);
				term->chconfig = uac_processing_unit_wChannelConfig(d, protocol);
				term->name = uac_processing_unit_iProcessing(d, protocol);
				return 0;
			}
			case UAC2_CLOCK_SOURCE: {
				struct uac_clock_source_descriptor *d = p1;

				term->type = UAC3_CLOCK_SOURCE << 16; /* virtual type */
				term->id = id;
				term->name = d->iClockSource;
				return 0;
			}
			default:
				return -ENODEV;
			}
		} else { /* UAC_VERSION_3 */
			switch (hdr[2]) {
			case UAC_INPUT_TERMINAL: {
static int parse_term_uac3_iterm_unit(struct mixer_build *state,
				      struct usb_audio_term *term,
				      void *p1, int id)
{
	struct uac3_input_terminal_descriptor *d = p1;
	int err;

				/* call recursively to verify that the
				 * referenced clock entity is valid */
	/* call recursively to verify the referenced clock entity */
	err = __check_input_term(state, d->bCSourceID, term);
	if (err < 0)
		return err;

	/* save input term properties after recursion,
				 * to ensure they are not overriden by the
				 * recursion calls */
	 * to ensure they are not overriden by the recursion calls
	 */
	term->id = id;
	term->type = le16_to_cpu(d->wTerminalType);

@@ -917,67 +828,174 @@ static int __check_input_term(struct mixer_build *state, int id,
	term->name = le16_to_cpu(d->wTerminalDescrStr);
	return 0;
}
			case UAC3_FEATURE_UNIT: {
				struct uac3_feature_unit_descriptor *d = p1;

				id = d->bSourceID;
				break; /* continue to parse */
			}
			case UAC3_CLOCK_SOURCE: {
				struct uac3_clock_source_descriptor *d = p1;

				term->type = UAC3_CLOCK_SOURCE << 16; /* virtual type */
				term->id = id;
				term->name = le16_to_cpu(d->wClockSourceStr);
				return 0;
			}
			case UAC3_MIXER_UNIT: {
static int parse_term_mixer_unit(struct mixer_build *state,
				 struct usb_audio_term *term,
				 void *p1, int id)
{
	struct uac_mixer_unit_descriptor *d = p1;
	int protocol = state->mixer->protocol;
	int err;

	err = uac_mixer_unit_get_channels(state, d);
	if (err <= 0)
		return err;

				term->channels = err;
	term->type = UAC3_MIXER_UNIT << 16; /* virtual type */

	term->channels = err;
	if (protocol != UAC_VERSION_3) {
		term->chconfig = uac_mixer_unit_wChannelConfig(d, protocol);
		term->name = uac_mixer_unit_iMixer(d);
	}
	return 0;
}
			case UAC3_SELECTOR_UNIT:
			case UAC3_CLOCK_SELECTOR: {

static int parse_term_selector_unit(struct mixer_build *state,
				    struct usb_audio_term *term,
				    void *p1, int id)
{
	struct uac_selector_unit_descriptor *d = p1;
	int err;

	/* call recursively to retrieve the channel info */
	err = __check_input_term(state, d->baSourceID[0], term);
	if (err < 0)
		return err;
	term->type = UAC3_SELECTOR_UNIT << 16; /* virtual type */
	term->id = id;
				term->name = 0; /* TODO: UAC3 Class-specific strings */

	if (state->mixer->protocol != UAC_VERSION_3)
		term->name = uac_selector_unit_iSelector(d);
	return 0;
}
			case UAC3_PROCESSING_UNIT: {
				struct uac_processing_unit_descriptor *d = p1;

				if (!d->bNrInPins)
					return -EINVAL;
static int parse_term_proc_unit(struct mixer_build *state,
				struct usb_audio_term *term,
				void *p1, int id, int vtype)
{
	struct uac_processing_unit_descriptor *d = p1;
	int protocol = state->mixer->protocol;
	int err;

	if (d->bNrInPins) {
		/* call recursively to retrieve the channel info */
		err = __check_input_term(state, d->baSourceID[0], term);
		if (err < 0)
			return err;
	}

	term->type = vtype << 16; /* virtual type */
	term->id = id;

	if (protocol == UAC_VERSION_3)
		return 0;

	if (!term->channels) {
		term->channels = uac_processing_unit_bNrChannels(d);
		term->chconfig = uac_processing_unit_wChannelConfig(d, protocol);
	}
	term->name = uac_processing_unit_iProcessing(d, protocol);
	return 0;
}

				term->type = UAC3_PROCESSING_UNIT << 16; /* virtual type */
static int parse_term_uac2_clock_source(struct mixer_build *state,
					struct usb_audio_term *term,
					void *p1, int id)
{
	struct uac_clock_source_descriptor *d = p1;

	term->type = UAC3_CLOCK_SOURCE << 16; /* virtual type */
	term->id = id;
				term->name = 0; /* TODO: UAC3 Class-specific strings */
	term->name = d->iClockSource;
	return 0;
}

static int parse_term_uac3_clock_source(struct mixer_build *state,
					struct usb_audio_term *term,
					void *p1, int id)
{
	struct uac3_clock_source_descriptor *d = p1;

	term->type = UAC3_CLOCK_SOURCE << 16; /* virtual type */
	term->id = id;
	term->name = le16_to_cpu(d->wClockSourceStr);
	return 0;
}

#define PTYPE(a, b)	((a) << 8 | (b))

/*
 * parse the source unit recursively until it reaches to a terminal
 * or a branched unit.
 */
static int __check_input_term(struct mixer_build *state, int id,
			      struct usb_audio_term *term)
{
	int protocol = state->mixer->protocol;
	void *p1;
	unsigned char *hdr;

	for (;;) {
		/* a loop in the terminal chain? */
		if (test_and_set_bit(id, state->termbitmap))
			return -EINVAL;

		p1 = find_audio_control_unit(state, id);
		if (!p1)
			break;
		if (!snd_usb_validate_audio_desc(p1, protocol))
			break; /* bad descriptor */

		hdr = p1;
		term->id = id;

		switch (PTYPE(protocol, hdr[2])) {
		case PTYPE(UAC_VERSION_1, UAC_FEATURE_UNIT):
		case PTYPE(UAC_VERSION_2, UAC_FEATURE_UNIT):
		case PTYPE(UAC_VERSION_3, UAC3_FEATURE_UNIT): {
			/* the header is the same for all versions */
			struct uac_feature_unit_descriptor *d = p1;

			id = d->bSourceID;
			break; /* continue to parse */
		}
		case PTYPE(UAC_VERSION_1, UAC_INPUT_TERMINAL):
			return parse_term_uac1_iterm_unit(state, term, p1, id);
		case PTYPE(UAC_VERSION_2, UAC_INPUT_TERMINAL):
			return parse_term_uac2_iterm_unit(state, term, p1, id);
		case PTYPE(UAC_VERSION_3, UAC_INPUT_TERMINAL):
			return parse_term_uac3_iterm_unit(state, term, p1, id);
		case PTYPE(UAC_VERSION_1, UAC_MIXER_UNIT):
		case PTYPE(UAC_VERSION_2, UAC_MIXER_UNIT):
		case PTYPE(UAC_VERSION_3, UAC3_MIXER_UNIT):
			return parse_term_mixer_unit(state, term, p1, id);
		case PTYPE(UAC_VERSION_1, UAC_SELECTOR_UNIT):
		case PTYPE(UAC_VERSION_2, UAC_SELECTOR_UNIT):
		case PTYPE(UAC_VERSION_2, UAC2_CLOCK_SELECTOR):
		case PTYPE(UAC_VERSION_3, UAC3_SELECTOR_UNIT):
		case PTYPE(UAC_VERSION_3, UAC3_CLOCK_SELECTOR):
			return parse_term_selector_unit(state, term, p1, id);
		case PTYPE(UAC_VERSION_1, UAC1_PROCESSING_UNIT):
		case PTYPE(UAC_VERSION_2, UAC2_PROCESSING_UNIT_V2):
		case PTYPE(UAC_VERSION_3, UAC3_PROCESSING_UNIT):
			return parse_term_proc_unit(state, term, p1, id,
						    UAC3_PROCESSING_UNIT);
		case PTYPE(UAC_VERSION_2, UAC2_EFFECT_UNIT):
		case PTYPE(UAC_VERSION_3, UAC3_EFFECT_UNIT):
			return parse_term_proc_unit(state, term, p1, id,
						    UAC3_EFFECT_UNIT);
		case PTYPE(UAC_VERSION_1, UAC1_EXTENSION_UNIT):
		case PTYPE(UAC_VERSION_2, UAC2_EXTENSION_UNIT_V2):
		case PTYPE(UAC_VERSION_3, UAC3_EXTENSION_UNIT):
			return parse_term_proc_unit(state, term, p1, id,
						    UAC3_EXTENSION_UNIT);
		case PTYPE(UAC_VERSION_2, UAC2_CLOCK_SOURCE):
			return parse_term_uac2_clock_source(state, term, p1, id);
		case PTYPE(UAC_VERSION_3, UAC3_CLOCK_SOURCE):
			return parse_term_uac3_clock_source(state, term, p1, id);
		default:
			return -ENODEV;
		}
	}
	}
	return -ENODEV;
}

@@ -2712,7 +2730,6 @@ static int parse_audio_unit(struct mixer_build *state, int unitid)
		return 0; /* skip invalid unit */
	}

#define PTYPE(a, b)	((a) << 8 | (b))
	switch (PTYPE(protocol, p1[2])) {
	case PTYPE(UAC_VERSION_1, UAC_INPUT_TERMINAL):
	case PTYPE(UAC_VERSION_2, UAC_INPUT_TERMINAL):