Commit e0020758 authored by Mauro Carvalho Chehab's avatar Mauro Carvalho Chehab
Browse files

edac: fix kenel-doc markups at edac.h



As this file was never added to the driver-api, the kernel-doc
markups there were never tested. Some of them have issues.
Fix them.

Signed-off-by: default avatarMauro Carvalho Chehab <mchehab@s-opensource.com>
parent 66c222a0
Loading
Loading
Loading
Loading
+23 −15
Original line number Diff line number Diff line
@@ -132,6 +132,8 @@ enum dev_type {
 *				it for example, by re-trying the operation).
 * @HW_EVENT_ERR_FATAL:		Fatal Error - Uncorrected error that could not
 *				be recovered.
 * @HW_EVENT_ERR_INFO:		Informational - The CPER spec defines a forth
 *				type of error: informational logs.
 */
enum hw_event_mc_err_type {
	HW_EVENT_ERR_CORRECTED,
@@ -162,7 +164,7 @@ static inline char *mc_event_error_type(const unsigned int err_type)
 * enum mem_type - memory types. For a more detailed reference, please see
 *			http://en.wikipedia.org/wiki/DRAM
 *
 * @MEM_EMPTY		Empty csrow
 * @MEM_EMPTY:		Empty csrow
 * @MEM_RESERVED:	Reserved csrow type
 * @MEM_UNKNOWN:	Unknown csrow type
 * @MEM_FPM:		FPM - Fast Page Mode, used on systems up to 1995.
@@ -286,7 +288,7 @@ enum edac_type {

/**
 * enum scrub_type - scrubbing capabilities
 * @SCRUB_UNKNOWN		Unknown if scrubber is available
 * @SCRUB_UNKNOWN:		Unknown if scrubber is available
 * @SCRUB_NONE:			No scrubber
 * @SCRUB_SW_PROG:		SW progressive (sequential) scrubbing
 * @SCRUB_SW_SRC:		Software scrub only errors
@@ -295,7 +297,7 @@ enum edac_type {
 * @SCRUB_HW_PROG:		HW progressive (sequential) scrubbing
 * @SCRUB_HW_SRC:		Hardware scrub only errors
 * @SCRUB_HW_PROG_SRC:		Progressive hardware scrub from an error
 * SCRUB_HW_TUNABLE:		Hardware scrub frequency is tunable
 * @SCRUB_HW_TUNABLE:		Hardware scrub frequency is tunable
 */
enum scrub_type {
	SCRUB_UNKNOWN =	0,
@@ -460,7 +462,7 @@ enum edac_mc_layer_type {

/**
 * struct edac_mc_layer - describes the memory controller hierarchy
 * @layer:		layer type
 * @type:		layer type
 * @size:		number of components per layer. For example,
 *			if the channel layer has two channels, size = 2
 * @is_virt_csrow:	This layer is part of the "csrow" when old API
@@ -483,24 +485,28 @@ struct edac_mc_layer {
#define EDAC_MAX_LAYERS		3

/**
 * EDAC_DIMM_OFF - Macro responsible to get a pointer offset inside a pointer array
 *		   for the element given by [layer0,layer1,layer2] position
 * EDAC_DIMM_OFF - Macro responsible to get a pointer offset inside a pointer
 *		   array for the element given by [layer0,layer1,layer2]
 *		   position
 *
 * @layers:	a struct edac_mc_layer array, describing how many elements
 *		were allocated for each layer
 * @n_layers:	Number of layers at the @layers array
 * @nlayers:	Number of layers at the @layers array
 * @layer0:	layer0 position
 * @layer1:	layer1 position. Unused if n_layers < 2
 * @layer2:	layer2 position. Unused if n_layers < 3
 *
 * For 1 layer, this macro returns &var[layer0] - &var
 * For 1 layer, this macro returns "var[layer0] - var";
 *
 * For 2 layers, this macro is similar to allocate a bi-dimensional array
 *		and to return "&var[layer0][layer1] - &var"
 * and to return "var[layer0][layer1] - var";
 *
 * For 3 layers, this macro is similar to allocate a tri-dimensional array
 *		and to return "&var[layer0][layer1][layer2] - &var"
 * and to return "var[layer0][layer1][layer2] - var".
 *
 * A loop could be used here to make it more generic, but, as we only have
 * 3 layers, this is a little faster.
 *
 * By design, layers can never be 0 or more than 3. If that ever happens,
 * a NULL is returned, causing an OOPS during the memory allocation routine,
 * with would point to the developer that he's doing something wrong.
@@ -527,16 +533,18 @@ struct edac_mc_layer {
 *		were allocated for each layer
 * @var:	name of the var where we want to get the pointer
 *		(like mci->dimms)
 * @n_layers:	Number of layers at the @layers array
 * @nlayers:	Number of layers at the @layers array
 * @layer0:	layer0 position
 * @layer1:	layer1 position. Unused if n_layers < 2
 * @layer2:	layer2 position. Unused if n_layers < 3
 *
 * For 1 layer, this macro returns &var[layer0]
 * For 1 layer, this macro returns "var[layer0]";
 *
 * For 2 layers, this macro is similar to allocate a bi-dimensional array
 *		and to return "&var[layer0][layer1]"
 * and to return "var[layer0][layer1]";
 *
 * For 3 layers, this macro is similar to allocate a tri-dimensional array
 *		and to return "&var[layer0][layer1][layer2]"
 * and to return "var[layer0][layer1][layer2]";
 */
#define EDAC_DIMM_PTR(layers, var, nlayers, layer0, layer1, layer2) ({	\
	typeof(*var) __p;						\
@@ -622,7 +630,7 @@ struct errcount_attribute_data {
};

/**
 * edac_raw_error_desc - Raw error report structure
 * struct edac_raw_error_desc - Raw error report structure
 * @grain:			minimum granularity for an error report, in bytes
 * @error_count:		number of errors of the same type
 * @top_layer:			top layer of the error (layer[0])