Commit d9932a32 authored by Matthew Garrett's avatar Matthew Garrett Committed by Dave Airlie
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radeon: Stop the ttm workqueue while reclocking



The ttm bo workqueue may touch objects while we're reclocking, so make
sure it's blocked until we're done.

Signed-off-by: default avatarMatthew Garrett <mjg@redhat.com>
Signed-off-by: default avatarDave Airlie <airlied@redhat.com>
parent 7c5ee536
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+3 −0
Original line number Diff line number Diff line
@@ -460,9 +460,11 @@ bool radeon_pm_debug_check_in_vbl(struct radeon_device *rdev, bool finish)
static void radeon_pm_idle_work_handler(struct work_struct *work)
{
	struct radeon_device *rdev;
	int resched;
	rdev = container_of(work, struct radeon_device,
				pm.idle_work.work);

	resched = ttm_bo_lock_delayed_workqueue(&rdev->mman.bdev);
	mutex_lock(&rdev->ddev->struct_mutex);
	mutex_lock(&rdev->pm.mutex);
	if (rdev->pm.state == PM_STATE_ACTIVE) {
@@ -509,6 +511,7 @@ static void radeon_pm_idle_work_handler(struct work_struct *work)
	}
	mutex_unlock(&rdev->pm.mutex);
	mutex_unlock(&rdev->ddev->struct_mutex);
	ttm_bo_unlock_delayed_workqueue(&rdev->mman.bdev, resched);

	queue_delayed_work(rdev->wq, &rdev->pm.idle_work,
					msecs_to_jiffies(RADEON_IDLE_LOOP_MS));