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During tracing the emulator, we noticed that init_emulate_ctxt() sometimes took a bit longer time than we expected. This patch is for mitigating the problem by some degree. By looking into the function, we soon notice that it clears the whole decode_cache whose size is about 2.5K bytes now. Furthermore, most of the bytes are taken for the two read_cache arrays, which are used only by a few instructions. Considering the fact that we are not assuming the cache arrays have been cleared when we store actual data, we do not need to clear the arrays: 2K bytes elimination. In addition, we can avoid clearing the fetch_cache and regs arrays. This patch changes the initialization not to clear the arrays. On our 64-bit host, init_emulate_ctxt() becomes 0.3 to 0.5us faster with this patch applied. Signed-off-by:Takuya Yoshikawa <yoshikawa.takuya@oss.ntt.co.jp> Cc: Gleb Natapov <gleb@redhat.com> Signed-off-by:
Avi Kivity <avi@redhat.com>
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