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Suresh Siddha wants to fix a possible FPU leakage in error conditions, but the fact that save/restore_i387() are inlines in a header file makes that harder to do than necessary. So start off with an obvious cleanup. This just moves the x86-64 version of save/restore_i387() out of the header file, and moves it to the only file that it is actually used in: arch/x86/kernel/signal_64.c. So exposing it in a header file was wrong to begin with. [ Side note: I'd like to fix up some of the games we play with the 32-bit version of these functions too, but that's a separate matter. The 32-bit versions are shared - under different names at that! - by both the native x86-32 code and the x86-64 32-bit compatibility code ] Acked-by:Suresh Siddha <suresh.b.siddha@intel.com> Signed-off-by:
Linus Torvalds <torvalds@linux-foundation.org>
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