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cgroup could be assigned a limit, but doesn't dispatch enough IO, eg the cgroup is idle. When this happens, the cgroup doesn't hit its limit, so we can't move the state machine to higher level and all cgroups will be throttled to their lower limit, so we waste bandwidth. Detecting idle cgroup is hard. This patch handles a simple case, a cgroup doesn't dispatch any IO. We ignore such cgroup's limit, so other cgroups can use the bandwidth. Please note this will be replaced with a more sophisticated algorithm later, but this demonstrates the idea how we handle idle cgroups, so I leave it here. Signed-off-by:Shaohua Li <shli@fb.com> Signed-off-by:
Jens Axboe <axboe@fb.com>
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