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After a system bootup and 3 parallel kernel builds, a partial output of the debug objects stats file was: pool_free :5101 pool_pcp_free :4181 pool_min_free :220 pool_used :104172 pool_max_used :171920 on_free_list :0 objs_allocated:39268280 objs_freed :39160031 More than 39 millions debug objects had since been allocated and then freed. The pool_max_used, however, was only about 172k. So this is a lot of extra overhead in freeing and allocating objects from slabs. It may also causes the slabs to be more fragmented and harder to reclaim. Make the freeing of excess debug objects less aggressive by freeing them at a maximum frequency of 10Hz and about 1k objects at each round of freeing. With that change applied, the partial output of the debug objects stats file after similar actions became: pool_free :5901 pool_pcp_free :3742 pool_min_free :1022 pool_used :104805 pool_max_used :168081 on_free_list :0 objs_allocated:5796864 objs_freed :5687182 Signed-off-by:Waiman Long <longman@redhat.com> Signed-off-by:
Thomas Gleixner <tglx@linutronix.de> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Yang Shi <yang.shi@linux.alibaba.com> Cc: "Joel Fernandes (Google)" <joel@joelfernandes.org> Cc: Qian Cai <cai@gmx.us> Cc: Zhong Jiang <zhongjiang@huawei.com> Link: https://lkml.kernel.org/r/20190520141450.7575-5-longman@redhat.com
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