Commit a2003b30 authored by Alex Elder's avatar Alex Elder Committed by David S. Miller
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net: ipa: do not cache channel state



It is possible for a GSI channel's state to be changed as a result
of an action by a different execution environment.  Specifically,
the modem is able to issue a GSI generic command that causes a state
change on a GSI channel associated with the AP.

A channel's state only needs to be known when a channel is allocated
or deallocaed, started or stopped, or reset.  So there is little
value in caching the state anyway.

Stop recording a copy of the channel's last known state, and instead
fetch the true state from hardware whenever it's needed.  In such
cases, *do* record the state in a local variable, in case an error
message reports it (so the value reported is the value seen).

Signed-off-by: default avatarAlex Elder <elder@linaro.org>
Signed-off-by: default avatarDavid S. Miller <davem@davemloft.net>
parent aba7924f
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+54 −33
Original line number Diff line number Diff line
@@ -415,7 +415,7 @@ static void gsi_evt_ring_de_alloc_command(struct gsi *gsi, u32 evt_ring_id)
			evt_ring->state);
}

/* Return the hardware's notion of the current state of a channel */
/* Fetch the current state of a channel from hardware */
static enum gsi_channel_state gsi_channel_state(struct gsi_channel *channel)
{
	u32 channel_id = gsi_channel_id(channel);
@@ -433,16 +433,18 @@ gsi_channel_command(struct gsi_channel *channel, enum gsi_ch_cmd_opcode opcode)
{
	struct completion *completion = &channel->completion;
	u32 channel_id = gsi_channel_id(channel);
	struct gsi *gsi = channel->gsi;
	u32 val;

	val = u32_encode_bits(channel_id, CH_CHID_FMASK);
	val |= u32_encode_bits(opcode, CH_OPCODE_FMASK);

	if (gsi_command(channel->gsi, GSI_CH_CMD_OFFSET, val, completion))
	if (gsi_command(gsi, GSI_CH_CMD_OFFSET, val, completion))
		return 0;	/* Success! */

	dev_err(channel->gsi->dev, "GSI command %u to channel %u timed out "
		"(state is %u)\n", opcode, channel_id, channel->state);
	dev_err(gsi->dev,
		"GSI command %u to channel %u timed out (state is %u)\n",
		opcode, channel_id, gsi_channel_state(channel));

	return -ETIMEDOUT;
}
@@ -451,18 +453,21 @@ gsi_channel_command(struct gsi_channel *channel, enum gsi_ch_cmd_opcode opcode)
static int gsi_channel_alloc_command(struct gsi *gsi, u32 channel_id)
{
	struct gsi_channel *channel = &gsi->channel[channel_id];
	enum gsi_channel_state state;
	int ret;

	/* Get initial channel state */
	channel->state = gsi_channel_state(channel);

	if (channel->state != GSI_CHANNEL_STATE_NOT_ALLOCATED)
	state = gsi_channel_state(channel);
	if (state != GSI_CHANNEL_STATE_NOT_ALLOCATED)
		return -EINVAL;

	ret = gsi_channel_command(channel, GSI_CH_ALLOCATE);
	if (!ret && channel->state != GSI_CHANNEL_STATE_ALLOCATED) {

	/* Channel state will normally have been updated */
	state = gsi_channel_state(channel);
	if (!ret && state != GSI_CHANNEL_STATE_ALLOCATED) {
		dev_err(gsi->dev, "bad channel state (%u) after alloc\n",
			channel->state);
			state);
		ret = -EIO;
	}

@@ -472,18 +477,21 @@ static int gsi_channel_alloc_command(struct gsi *gsi, u32 channel_id)
/* Start an ALLOCATED channel */
static int gsi_channel_start_command(struct gsi_channel *channel)
{
	enum gsi_channel_state state = channel->state;
	enum gsi_channel_state state;
	int ret;

	state = gsi_channel_state(channel);
	if (state != GSI_CHANNEL_STATE_ALLOCATED &&
	    state != GSI_CHANNEL_STATE_STOPPED)
		return -EINVAL;

	ret = gsi_channel_command(channel, GSI_CH_START);
	if (!ret && channel->state != GSI_CHANNEL_STATE_STARTED) {

	/* Channel state will normally have been updated */
	state = gsi_channel_state(channel);
	if (!ret && state != GSI_CHANNEL_STATE_STARTED) {
		dev_err(channel->gsi->dev,
			"bad channel state (%u) after start\n",
			channel->state);
			"bad channel state (%u) after start\n", state);
		ret = -EIO;
	}

@@ -493,23 +501,27 @@ static int gsi_channel_start_command(struct gsi_channel *channel)
/* Stop a GSI channel in STARTED state */
static int gsi_channel_stop_command(struct gsi_channel *channel)
{
	enum gsi_channel_state state = channel->state;
	enum gsi_channel_state state;
	int ret;

	state = gsi_channel_state(channel);
	if (state != GSI_CHANNEL_STATE_STARTED &&
	    state != GSI_CHANNEL_STATE_STOP_IN_PROC)
		return -EINVAL;

	ret = gsi_channel_command(channel, GSI_CH_STOP);
	if (ret || channel->state == GSI_CHANNEL_STATE_STOPPED)

	/* Channel state will normally have been updated */
	state = gsi_channel_state(channel);
	if (ret || state == GSI_CHANNEL_STATE_STOPPED)
		return ret;

	/* We may have to try again if stop is in progress */
	if (channel->state == GSI_CHANNEL_STATE_STOP_IN_PROC)
	if (state == GSI_CHANNEL_STATE_STOP_IN_PROC)
		return -EAGAIN;

	dev_err(channel->gsi->dev, "bad channel state (%u) after stop\n",
		channel->state);
	dev_err(channel->gsi->dev,
		"bad channel state (%u) after stop\n", state);

	return -EIO;
}
@@ -517,41 +529,49 @@ static int gsi_channel_stop_command(struct gsi_channel *channel)
/* Reset a GSI channel in ALLOCATED or ERROR state. */
static void gsi_channel_reset_command(struct gsi_channel *channel)
{
	enum gsi_channel_state state;
	int ret;

	msleep(1);	/* A short delay is required before a RESET command */

	if (channel->state != GSI_CHANNEL_STATE_STOPPED &&
	    channel->state != GSI_CHANNEL_STATE_ERROR) {
	state = gsi_channel_state(channel);
	if (state != GSI_CHANNEL_STATE_STOPPED &&
	    state != GSI_CHANNEL_STATE_ERROR) {
		dev_err(channel->gsi->dev,
			"bad channel state (%u) before reset\n",
			channel->state);
			"bad channel state (%u) before reset\n", state);
		return;
	}

	ret = gsi_channel_command(channel, GSI_CH_RESET);
	if (!ret && channel->state != GSI_CHANNEL_STATE_ALLOCATED)

	/* Channel state will normally have been updated */
	state = gsi_channel_state(channel);
	if (!ret && state != GSI_CHANNEL_STATE_ALLOCATED)
		dev_err(channel->gsi->dev,
			"bad channel state (%u) after reset\n",
			channel->state);
			"bad channel state (%u) after reset\n", state);
}

/* Deallocate an ALLOCATED GSI channel */
static void gsi_channel_de_alloc_command(struct gsi *gsi, u32 channel_id)
{
	struct gsi_channel *channel = &gsi->channel[channel_id];
	enum gsi_channel_state state;
	int ret;

	if (channel->state != GSI_CHANNEL_STATE_ALLOCATED) {
		dev_err(gsi->dev, "bad channel state (%u) before dealloc\n",
			channel->state);
	state = gsi_channel_state(channel);
	if (state != GSI_CHANNEL_STATE_ALLOCATED) {
		dev_err(gsi->dev,
			"bad channel state (%u) before dealloc\n", state);
		return;
	}

	ret = gsi_channel_command(channel, GSI_CH_DE_ALLOC);
	if (!ret && channel->state != GSI_CHANNEL_STATE_NOT_ALLOCATED)
		dev_err(gsi->dev, "bad channel state (%u) after dealloc\n",
			channel->state);

	/* Channel state will normally have been updated */
	state = gsi_channel_state(channel);
	if (!ret && state != GSI_CHANNEL_STATE_NOT_ALLOCATED)
		dev_err(gsi->dev,
			"bad channel state (%u) after dealloc\n", state);
}

/* Ring an event ring doorbell, reporting the last entry processed by the AP.
@@ -778,6 +798,7 @@ int gsi_channel_start(struct gsi *gsi, u32 channel_id)
int gsi_channel_stop(struct gsi *gsi, u32 channel_id)
{
	struct gsi_channel *channel = &gsi->channel[channel_id];
	enum gsi_channel_state state;
	u32 retries;
	int ret;

@@ -787,7 +808,8 @@ int gsi_channel_stop(struct gsi *gsi, u32 channel_id)
	 * STOP command timed out.  We won't stop a channel if stopping it
	 * was successful previously (so we still want the freeze above).
	 */
	if (channel->state == GSI_CHANNEL_STATE_STOPPED)
	state = gsi_channel_state(channel);
	if (state == GSI_CHANNEL_STATE_STOPPED)
		return 0;

	/* RX channels might require a little time to enter STOPPED state */
@@ -941,7 +963,6 @@ static void gsi_isr_chan_ctrl(struct gsi *gsi)
		channel_mask ^= BIT(channel_id);

		channel = &gsi->channel[channel_id];
		channel->state = gsi_channel_state(channel);

		complete(&channel->completion);
	}
+1 −2
Original line number Diff line number Diff line
@@ -113,8 +113,7 @@ struct gsi_channel {
	u16 tre_count;
	u16 event_count;

	struct completion completion;	/* signals channel state changes */
	enum gsi_channel_state state;
	struct completion completion;	/* signals channel command completion */

	struct gsi_ring tre_ring;
	u32 evt_ring_id;