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The sys_getpid() and sys_set_tid_address() behavior changed from return current->tgid to struct pid *pid; pid = current->pids[PIDTYPE_PID].pid; return pid->numbers[pid->level].nr; But the fast system calls on ia64 still operate the old way. Patch them appropriately to let ia64 work with pid namespaces. Besides, this is one more step in deprecating of pid and tgid on task_struct. The fsys_getppid() is to be patched as well, but its logic is much more complex now, so I will make it later. One thing I'm not 100% sure is the trick with the IA64_UPID_SHIFT. On order to access the pid->level's element of an array I have to perform the following calculations pid + sizeof(struct upid) * pid->level The problem is that ia64 can only multiply float point registers, while all the offsets I have in code are in rXX ones. Fortunately, the sizeof(struct upid) is 32 bytes on ia64 (and is very unlikely to ever change), so the calculations get simpler: pid + pid->level << 5 So, I introduce the IA64_UPID_SHIFT and use the shl instruction. I also looked at how gcc compiles the similar place and found that it makes it with shift as well. Is this OK to do so? Tested with ski emulator with 2.6.24 kernel, but fits 2.6.25-rc4 and 2.6.25-rc4-mm1 as well. Signed-off-by:Pavel Emelyanov <xemul@openvz.org> Cc: David Mosberger-Tang <davidm@hpl.hp.com> Cc: Hidetoshi Seto <seto.hidetoshi@jp.fujitsu.com> Cc: Fenghua Yu <fenghua.yu@intel.com> Cc: Amy Griffis <amy.griffis@hp.com> Signed-off-by:
Andrew Morton <akpm@linux-foundation.org> Signed-off-by:
Tony Luck <tony.luck@intel.com>
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