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Our enospc flushing sucks. It is born from a time where we were early enospc'ing constantly because multiple threads would race in for the same reservation and randomly starve other ones out. So I came up with this solution to block any other reservations from happening while one guy tried to flush stuff to satisfy his reservation. This gives us pretty good correctness, but completely crap latency. The solution I've come up with is ticketed reservations. Basically we try to make our reservation, and if we can't we put a ticket on a list in order and kick off an async flusher thread. This async flusher thread does the same old flushing we always did, just asynchronously. As space is freed and added back to the space_info it checks and sees if we have any tickets that need satisfying, and adds space to the tickets and wakes up anything we've satisfied. Once the flusher thread stops making progress it wakes up all the current tickets and tells them to take a hike. There is a priority list for things that can't flush, since the async flusher could do anything we need to avoid deadlocks. These guys get priority for having their reservation made, and will still do manual flushing themselves in case the async flusher isn't running. This patch gives us significantly better latencies. Thanks, Signed-off-by:Josef Bacik <jbacik@fb.com> Signed-off-by:
David Sterba <dsterba@suse.com>
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