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If we add a bond device which is already the master of the team interface,
we will hold the team->lock in team_add_slave() first and then request the
lock in team_set_mac_address() again. The functions are called like:
- team_add_slave()
- team_port_add()
- team_port_enter()
- team_modeop_port_enter()
- __set_port_dev_addr()
- dev_set_mac_address()
- bond_set_mac_address()
- dev_set_mac_address()
- team_set_mac_address
Although team_upper_dev_link() would check the upper devices but it is
called too late. Fix it by adding a checking before processing the slave.
v2: Do not split the string in netdev_err()
Fixes: 3d249d4c ("net: introduce ethernet teaming device")
Acked-by:
Jiri Pirko <jiri@mellanox.com>
Signed-off-by:
Hangbin Liu <liuhangbin@gmail.com>
Signed-off-by:
David S. Miller <davem@davemloft.net>
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