+9
−0
+1
−0
drivers/gpio/gpio-hlwd.c
0 → 100644
+115
−0
Loading
Gitlab 现已全面支持 git over ssh 与 git over https。通过 HTTPS 访问请配置带有 read_repository / write_repository 权限的 Personal access token。通过 SSH 端口访问请使用 22 端口或 13389 端口。如果使用CAS注册了账户但不知道密码,可以自行至设置中更改;如有其他问题,请发邮件至 service@cra.moe 寻求协助。
The Nintendo Wii's chipset (called "Hollywood") has a GPIO controller that supports a configurable number of pins (up to 32), interrupts, and some special mechanisms to share the controller between the system's security processor (an ARM926) and the PowerPC CPU. Pin multiplexing is not supported. This patch adds a basic driver for this GPIO controller. Interrupt support will come in a later patch. This patch is based on code developed by Albert Herranz and the GameCube Linux Team, file arch/powerpc/platforms/embedded6xx/hlwd-gpio.c, available at https://github.com/DeltaResero/GC-Wii-Linux-Kernels , but has grown quite dissimilar. v3: - Do some style cleanups, as suggest by Andy Shevchenko v2: - Change hlwd_gpio_driver.driver.name to "gpio-hlwd" to match the filename (was "hlwd_gpio") - Remove unnecessary include of linux/of_gpio.h, as suggested by Linus Walleij. - Add struct device pointer to context struct to make it possible to use dev_info(hlwd->dev, "..."), as suggested by Linus Walleij - Use the GPIO_GENERIC library to reduce code size, as suggested by Linus Walleij - Use iowrite32be instead of __raw_writel for big-endian MMIO access, as suggested by Linus Walleij - Remove commit message paragraph suggesting to diff against the original driver, because it's so different now Signed-off-by:Jonathan Neuschäfer <j.neuschaefer@gmx.net> Cc: Albert Herranz <albert_herranz@yahoo.es> Reviewed-by:
Segher Boessenkool <segher@kernel.crashing.org> Reviewed-by:
Andy Shevchenko <andy.shevchenko@gmail.com> Signed-off-by:
Linus Walleij <linus.walleij@linaro.org>
CRA Git | Maintained and supported by SUSTech CRA and CCSE