+106
−77
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1. introduce var_to_depth() to calculate the color depth including the
transparency bit
2. the conversion from 'fb_var_screeninfo' to LCCR3 BPP bits can be re-
used by overlays (in OVLxC1), thus an individual pxafb_var_to_bpp()
has been separated out.
3. pxafb_setmode() should really set the color bitfields correctly at
begining, introduce a pxafb_set_pixfmt() for this
4. allow user apps to specify color formats within fb_var_screeninfo,
and checking of this in pxafb_check_var() has been simplified as
below:
a) pxafb_var_to_bpp() should pass - which means a basically correct
bits_per_pixel and color depth setting
b) the RGBT bitfields are then forced into supported values by
pxafb_set_pixfmt()
Signed-off-by:
Eric Miao <eric.miao@marvell.com>
Signed-off-by:
Eric Miao <ycmiao@ycmiao-hp520.(none)>
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