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The GTT and PPGTT can be thought of more generally as GPU address spaces. Many of their actions (insert entries), state (LRU lists), and many of their characteristics (size) can be shared. Do that. The change itself doesn't actually impact most of the VMA/VM rework coming up, it just fits in with the grand scheme of abstracting the GPU VM operations. GGTT will usually be a special case where we either know an object must be in the GGTT (dislay engine, workarounds, etc.). The scratch page is left as part of the VM (even though it's currently shared with the ppgtt code) because in the future when we have Full PPGTT, I intend to create a separate scratch page for each. v2: Drop usage of i915_gtt_vm (Daniel) Make cleanup also part of the parent class (Ben) Modified commit msg Rebased v3: Properly share scratch page (Imre) Finish commit message (Daniel, Imre) Signed-off-by:Ben Widawsky <ben@bwidawsk.net> Reviewed-by:
Imre Deak <imre.deak@intel.com> Signed-off-by:
Daniel Vetter <daniel.vetter@ffwll.ch>
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