Commit 79580057 authored by Dmitry Torokhov's avatar Dmitry Torokhov Committed by Greg Kroah-Hartman
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Input: gameport - do not touch bus's rwsem



The subsystem rwsem is not used by the driver core at all, so there is
no point in trying to access it.

Signed-off-by: default avatarDmitry Torokhov <dtor@mail.ru>
Signed-off-by: default avatarGreg Kroah-Hartman <gregkh@suse.de>
parent 70f256fd
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+13 −26
Original line number Diff line number Diff line
@@ -190,16 +190,14 @@ static void gameport_run_poll_handler(unsigned long d)
 * Basic gameport -> driver core mappings
 */

static void gameport_bind_driver(struct gameport *gameport, struct gameport_driver *drv)
static int gameport_bind_driver(struct gameport *gameport, struct gameport_driver *drv)
{
	int error;

	down_write(&gameport_bus.subsys.rwsem);

	gameport->dev.driver = &drv->driver;
	if (drv->connect(gameport, drv)) {
		gameport->dev.driver = NULL;
		goto out;
		return -ENODEV;
	}

	error = device_bind_driver(&gameport->dev);
@@ -211,31 +209,21 @@ static void gameport_bind_driver(struct gameport *gameport, struct gameport_driv
			drv->description, error);
		drv->disconnect(gameport);
		gameport->dev.driver = NULL;
		goto out;
	}

 out:
	up_write(&gameport_bus.subsys.rwsem);
		return error;
	}

static void gameport_release_driver(struct gameport *gameport)
{
	down_write(&gameport_bus.subsys.rwsem);
	device_release_driver(&gameport->dev);
	up_write(&gameport_bus.subsys.rwsem);
	return 0;
}

static void gameport_find_driver(struct gameport *gameport)
{
	int error;

	down_write(&gameport_bus.subsys.rwsem);
	error = device_attach(&gameport->dev);
	if (error < 0)
		printk(KERN_WARNING
			"gameport: device_attach() failed for %s (%s), error: %d\n",
			gameport->phys, gameport->name, error);
	up_write(&gameport_bus.subsys.rwsem);
}


@@ -483,13 +471,12 @@ static ssize_t gameport_rebind_driver(struct device *dev, struct device_attribut
{
	struct gameport *gameport = to_gameport_port(dev);
	struct device_driver *drv;
	int retval;
	int error;

	retval = mutex_lock_interruptible(&gameport_mutex);
	if (retval)
		return retval;
	error = mutex_lock_interruptible(&gameport_mutex);
	if (error)
		return error;

	retval = count;
	if (!strncmp(buf, "none", count)) {
		gameport_disconnect_port(gameport);
	} else if (!strncmp(buf, "reconnect", count)) {
@@ -499,15 +486,15 @@ static ssize_t gameport_rebind_driver(struct device *dev, struct device_attribut
		gameport_find_driver(gameport);
	} else if ((drv = driver_find(buf, &gameport_bus)) != NULL) {
		gameport_disconnect_port(gameport);
		gameport_bind_driver(gameport, to_gameport_driver(drv));
		error = gameport_bind_driver(gameport, to_gameport_driver(drv));
		put_driver(drv);
	} else {
		retval = -EINVAL;
		error = -EINVAL;
	}

	mutex_unlock(&gameport_mutex);

	return retval;
	return error ? error : count;
}

static struct device_attribute gameport_device_attrs[] = {
@@ -655,7 +642,7 @@ static void gameport_disconnect_port(struct gameport *gameport)
		do {
			parent = s->parent;

			gameport_release_driver(s);
			device_release_driver(&s->dev);
			gameport_destroy_port(s);
		} while ((s = parent) != gameport);
	}
@@ -663,7 +650,7 @@ static void gameport_disconnect_port(struct gameport *gameport)
	/*
	 * Ok, no children left, now disconnect this port
	 */
	gameport_release_driver(gameport);
	device_release_driver(&gameport->dev);
}

void gameport_rescan(struct gameport *gameport)