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Currently the hash value used for adding an inode to the VFS's inode hash table consists of the plain inode number, which is a 64 bits integer. This results in hash table buckets (hlist_head lists) with too many elements for at least 2 important scenarios: 1) When we have many subvolumes. Each subvolume has its own btree where its files and directories are added to, and each has its own objectid (inode number) namespace. This means that if we have N subvolumes, and all have inode number X associated to a file or directory, the corresponding inodes all map to the same hash table entry, resulting in a bucket (hlist_head list) with N elements; 2) On 32 bits machines. Th VFS hash values are unsigned longs, which are 32 bits wide on 32 bits machines, and the inode (objectid) numbers are 64 bits unsigned integers. We simply cast the inode numbers to hash values, which means that for all inodes with the same 32 bits lower half, the same hash bucket is used for all of them. For example, all inodes with a number (objectid) between 0x0000_0000_ffff_ffff and 0xffff_ffff_ffff_ffff will end up in the same hash table bucket. This change ensures the inode's hash value depends both on the objectid (inode number) and its subvolume's (btree root) objectid. For 32 bits machines, this change gives better entropy by making the hash value depend on both the upper and lower 32 bits of the 64 bits hash previously computed. Signed-off-by:Filipe David Borba Manana <fdmanana@gmail.com> Signed-off-by:
Josef Bacik <jbacik@fusionio.com> Signed-off-by:
Chris Mason <chris.mason@fusionio.com>
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