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Competing overwrite DIO in dioread_nolock mode will just overwrite pointer to io_end in the inode. This may result in data corruption or extent conversion happening from IO completion interrupt because we don't properly set buffer_defer_completion() when unlocked DIO races with locked DIO to unwritten extent. Since unlocked DIO doesn't need io_end for anything, just avoid allocating it and corrupting pointer from inode for locked DIO. A cleaner fix would be to avoid these games with io_end pointer from the inode but that requires more intrusive changes so we leave that for later. Cc: stable@vger.kernel.org Signed-off-by:Jan Kara <jack@suse.cz> Signed-off-by:
Theodore Ts'o <tytso@mit.edu>
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