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In order to do task placement on systems with complex NUMA topologies, it is necessary to count the faults on nodes nearby the node that is being examined for a potential move. In case of a system with a backplane interconnect, we are dealing with groups of NUMA nodes; each of the nodes within a group is the same number of hops away from nodes in other groups in the system. Optimal placement on this topology is achieved by counting all nearby nodes equally. When comparing nodes A and B at distance N, nearby nodes are those at distances smaller than N from nodes A or B. Placement strategy on a system with a glueless mesh NUMA topology needs to be different, because there are no natural groups of nodes determined by the hardware. Instead, when dealing with two nodes A and B at distance N, N >= 2, there will be intermediate nodes at distance < N from both nodes A and B. Good placement can be achieved by right shifting the faults on nearby nodes by the number of hops from the node being scored. In this context, a nearby node is any node less than the maximum distance in the system away from the node. Those nodes are skipped for efficiency reasons, there is no real policy reason to do so. Placement policy on directly connected NUMA systems is not affected. Signed-off-by:Rik van Riel <riel@redhat.com> Tested-by:
Chegu Vinod <chegu_vinod@hp.com> Signed-off-by:
Peter Zijlstra (Intel) <peterz@infradead.org> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: mgorman@suse.de Cc: chegu_vinod@hp.com Link: http://lkml.kernel.org/r/1413530994-9732-5-git-send-email-riel@redhat.com Signed-off-by:
Ingo Molnar <mingo@kernel.org>
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