arch/arm/plat-omap/include/plat/vrfb.h
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drivers/video/omap2/vrfb.c
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VRFB rotation engine is a block in OMAP2/3 that offers 12 independent
contexts that can be used for framebuffer rotation.
Each context has a backend area of real memory, where it stores the
pixels in undisclosed format. This memory is offered to users via 4
virtual memory areas, which see the same memory area in different
rotation angles (0, 90, 180 and 270 degrees).
Signed-off-by:
Tomi Valkeinen <tomi.valkeinen@nokia.com>
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