Commit 5e9e4911 authored by Greg Kroah-Hartman's avatar Greg Kroah-Hartman
Browse files

Input: gameport: convert bus code to use drv_groups



The drv_attrs field of struct bus_type is going away soon, drv_groups
should be used instead.  This converts the gameport bus code to use the
correct field.

Acked: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Signed-off-by: default avatarGreg Kroah-Hartman <gregkh@linuxfoundation.org>
parent 14adbe53
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+7 −5
Original line number Diff line number Diff line
@@ -639,16 +639,18 @@ EXPORT_SYMBOL(gameport_unregister_port);
 * Gameport driver operations
 */

static ssize_t gameport_driver_show_description(struct device_driver *drv, char *buf)
static ssize_t description_show(struct device_driver *drv, char *buf)
{
	struct gameport_driver *driver = to_gameport_driver(drv);
	return sprintf(buf, "%s\n", driver->description ? driver->description : "(none)");
}
static DRIVER_ATTR_RO(description);

static struct driver_attribute gameport_driver_attrs[] = {
	__ATTR(description, S_IRUGO, gameport_driver_show_description, NULL),
	__ATTR_NULL
static struct attribute *gameport_driver_attrs[] = {
	&driver_attr_description.attr,
	NULL
};
ATTRIBUTE_GROUPS(gameport_driver);

static int gameport_driver_probe(struct device *dev)
{
@@ -749,7 +751,7 @@ static int gameport_bus_match(struct device *dev, struct device_driver *drv)
static struct bus_type gameport_bus = {
	.name		= "gameport",
	.dev_attrs	= gameport_device_attrs,
	.drv_attrs	= gameport_driver_attrs,
	.drv_groups	= gameport_driver_groups,
	.match		= gameport_bus_match,
	.probe		= gameport_driver_probe,
	.remove		= gameport_driver_remove,