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Back in 27f4d1f6bc32c2ed7b2c5080cbd58b14df622607 we refactored the CRUSH code to allow adjustment of the retry counts on a per-pool basis. That commit had an off-by-one bug: the previous "tries" counter was a *retry* count, not a *try* count, but the new code was passing in 1 meaning there should be no retries. Fix the ftotal vs tries comparison to use < instead of <= to fix the problem. Note that the original code used <= here, which means the global "choose_total_tries" tunable is actually counting retries. Compensate for that by adding 1 in crush_do_rule when we pull the tunable into the local variable. This was noticed looking at output from a user provided osdmap. Unfortunately the map doesn't illustrate the change in mapping behavior and I haven't managed to construct one yet that does. Inspection of the crush debug output now aligns with prior versions, though. Reflects ceph.git commit 795704fd615f0b008dcc81aa088a859b2d075138. Signed-off-by:Ilya Dryomov <ilya.dryomov@inktank.com> Reviewed-by:
Josh Durgin <josh.durgin@inktank.com>
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