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We almost never block on i_flock, the exception is synchronous inode flushing. Instead of bloating the inode with a 16/24-byte completion that we abuse as a semaphore just implement it as a bitlock that uses a bit waitqueue for the rare sleeping path. This primarily is a tradeoff between a much smaller inode and a faster non-blocking path vs faster wakeups, and we are much better off with the former. A small downside is that we will lose lockdep checking for i_flock, but given that it's always taken inside the ilock that should be acceptable. Note that for example the inode writeback locking is implemented in a very similar way. Signed-off-by:Christoph Hellwig <hch@lst.de> Reviewed-by:
Alex Elder <aelder@sgi.com> Signed-off-by:
Ben Myers <bpm@sgi.com>
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