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The HVS block is supposed to fill the pixelvalve FIFOs fast enough to meet the requested framerate. The problem is, the HVS and memory bus bandwidths are limited, and if we don't take these limitations into account we might end up with HVS underflow errors. This patch is trying to model the per-plane HVS and memory bus bandwidth consumption and take a decision at atomic_check() time whether the estimated load will fit in the HVS and membus budget. Note that we take an extra margin on the memory bus consumption to let the system run smoothly when other blocks are doing heavy use of the memory bus. Same goes for the HVS limit, except the margin is smaller in this case, since the HVS is not used by external components. Signed-off-by:Boris Brezillon <boris.brezillon@bootlin.com> Signed-off-by:
Paul Kocialkowski <paul.kocialkowski@bootlin.com> Reviewed-by:
Eric Anholt <eric@anholt.net> Signed-off-by:
Maxime Ripard <maxime.ripard@bootlin.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190220155124.25022-3-paul.kocialkowski@bootlin.com
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