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The sdev is deleted from starved list and then try to dispatch from this device. It's quite possible the sdev can't eventually dispatch a request, then the sdev will be in starved list tail. This isn't fair. There are two cases here: 1. unplug path. scsi_request_fn() calls to scsi_target_queue_ready(), then the dev is removed from starved list, but quite possible host queue isn't ready, the dev is moved to starved list without dispatching any request. 2. scsi_run_queue path. It deletes the dev from starved list first (both global and local starved lists), then handles the dev. Then we could have the same process like case 1. This patch fixes the first case. Case 2 isn't fixed, because there is a rare case scsi_run_queue finds host isn't busy but scsi_request_fn finds host is busy (other CPU is faster to get host queue depth). Not deleting the dev from starved list in scsi_run_queue will keep scsi_run_queue looping (though this is very rare case, because host will become busy). Fortunately fixing case 1 already gives big improvement for starvation in my test. In a 12 disk JBOD setup, running file creation under EXT4, this gives 12% more throughput. Signed-off-by:Shaohua Li <shaohua.li@intel.com> Signed-off-by:
James Bottomley <JBottomley@Parallels.com>
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