Commit 3e0777b8 authored by Linus Torvalds's avatar Linus Torvalds
Browse files
Some manual fixups required due to clashes with the PF_FREEZE cleanups.
parents a94130e0 e5119885
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+1 −1
Original line number Diff line number Diff line
@@ -1115,7 +1115,7 @@ running once the system is up.
			See Documentation/ramdisk.txt.

	psmouse.proto=  [HW,MOUSE] Highest PS2 mouse protocol extension to
			probe for (bare|imps|exps).
			probe for (bare|imps|exps|lifebook|any).
	psmouse.rate=	[HW,MOUSE] Set desired mouse report rate, in reports
			per second.
	psmouse.resetafter=
+327 −80
Original line number Diff line number Diff line
@@ -21,6 +21,7 @@
#include <linux/smp_lock.h>
#include <linux/device.h>
#include <linux/devfs_fs_kernel.h>
#include <linux/compat.h>

struct evdev {
	int exist;
@@ -145,6 +146,41 @@ static int evdev_open(struct inode * inode, struct file * file)
	return 0;
}

#ifdef CONFIG_COMPAT
struct input_event_compat {
	struct compat_timeval time;
	__u16 type;
	__u16 code;
	__s32 value;
};

#ifdef CONFIG_X86_64
#  define COMPAT_TEST test_thread_flag(TIF_IA32)
#elif defined(CONFIG_IA64)
#  define COMPAT_TEST IS_IA32_PROCESS(ia64_task_regs(current))
#elif defined(CONFIG_ARCH_S390)
#  define COMPAT_TEST test_thread_flag(TIF_31BIT)
#else
#  define COMPAT_TEST test_thread_flag(TIF_32BIT)
#endif

static ssize_t evdev_write_compat(struct file * file, const char __user * buffer, size_t count, loff_t *ppos)
{
	struct evdev_list *list = file->private_data;
	struct input_event_compat event;
	int retval = 0;

	while (retval < count) {
		if (copy_from_user(&event, buffer + retval, sizeof(struct input_event_compat)))
			return -EFAULT;
		input_event(list->evdev->handle.dev, event.type, event.code, event.value);
		retval += sizeof(struct input_event_compat);
	}

	return retval;
}
#endif

static ssize_t evdev_write(struct file * file, const char __user * buffer, size_t count, loff_t *ppos)
{
	struct evdev_list *list = file->private_data;
@@ -153,6 +189,11 @@ static ssize_t evdev_write(struct file * file, const char __user * buffer, size_

	if (!list->evdev->exist) return -ENODEV;

#ifdef CONFIG_COMPAT
	if (COMPAT_TEST)
		return evdev_write_compat(file, buffer, count, ppos);
#endif

	while (retval < count) {

		if (copy_from_user(&event, buffer + retval, sizeof(struct input_event)))
@@ -164,11 +205,56 @@ static ssize_t evdev_write(struct file * file, const char __user * buffer, size_
	return retval;
}

#ifdef CONFIG_COMPAT
static ssize_t evdev_read_compat(struct file * file, char __user * buffer, size_t count, loff_t *ppos)
{
	struct evdev_list *list = file->private_data;
	int retval;

	if (count < sizeof(struct input_event_compat))
		return -EINVAL;

	if (list->head == list->tail && list->evdev->exist && (file->f_flags & O_NONBLOCK))
		return -EAGAIN;

	retval = wait_event_interruptible(list->evdev->wait,
		list->head != list->tail || (!list->evdev->exist));

	if (retval)
		return retval;

	if (!list->evdev->exist)
		return -ENODEV;

	while (list->head != list->tail && retval + sizeof(struct input_event_compat) <= count) {
		struct input_event *event = (struct input_event *) list->buffer + list->tail;
		struct input_event_compat event_compat;
		event_compat.time.tv_sec = event->time.tv_sec;
		event_compat.time.tv_usec = event->time.tv_usec;
		event_compat.type = event->type;
		event_compat.code = event->code;
		event_compat.value = event->value;

		if (copy_to_user(buffer + retval, &event_compat,
			sizeof(struct input_event_compat))) return -EFAULT;
		list->tail = (list->tail + 1) & (EVDEV_BUFFER_SIZE - 1);
		retval += sizeof(struct input_event_compat);
	}

	return retval;
}
#endif

static ssize_t evdev_read(struct file * file, char __user * buffer, size_t count, loff_t *ppos)
{
	struct evdev_list *list = file->private_data;
	int retval;

#ifdef CONFIG_COMPAT
	if (COMPAT_TEST)
		return evdev_read_compat(file, buffer, count, ppos);
#endif

	if (count < sizeof(struct input_event))
		return -EINVAL;

@@ -203,7 +289,7 @@ static unsigned int evdev_poll(struct file *file, poll_table *wait)
		(list->evdev->exist ? 0 : (POLLHUP | POLLERR));
}

static int evdev_ioctl(struct inode *inode, struct file *file, unsigned int cmd, unsigned long arg)
static long evdev_ioctl(struct file *file, unsigned int cmd, unsigned long arg)
{
	struct evdev_list *list = file->private_data;
	struct evdev *evdev = list->evdev;
@@ -285,9 +371,11 @@ static int evdev_ioctl(struct inode *inode, struct file *file, unsigned int cmd,

		default:

			if (_IOC_TYPE(cmd) != 'E' || _IOC_DIR(cmd) != _IOC_READ)
			if (_IOC_TYPE(cmd) != 'E')
				return -EINVAL;

			if (_IOC_DIR(cmd) == _IOC_READ) {

				if ((_IOC_NR(cmd) & ~EV_MAX) == _IOC_NR(EVIOCGBIT(0,0))) {

					long *bits;
@@ -370,6 +458,160 @@ static int evdev_ioctl(struct inode *inode, struct file *file, unsigned int cmd,
					return 0;
				}

			}

			if (_IOC_DIR(cmd) == _IOC_WRITE) {

				if ((_IOC_NR(cmd) & ~ABS_MAX) == _IOC_NR(EVIOCSABS(0))) {

					int t = _IOC_NR(cmd) & ABS_MAX;

					if (copy_from_user(&abs, p, sizeof(struct input_absinfo)))
						return -EFAULT;

					dev->abs[t] = abs.value;
					dev->absmin[t] = abs.minimum;
					dev->absmax[t] = abs.maximum;
					dev->absfuzz[t] = abs.fuzz;
					dev->absflat[t] = abs.flat;

					return 0;
				}
			}
	}
	return -EINVAL;
}

#ifdef CONFIG_COMPAT

#define BITS_PER_LONG_COMPAT (sizeof(compat_long_t) * 8)
#define NBITS_COMPAT(x) ((((x)-1)/BITS_PER_LONG_COMPAT)+1)
#define OFF_COMPAT(x)  ((x)%BITS_PER_LONG_COMPAT)
#define BIT_COMPAT(x)  (1UL<<OFF_COMPAT(x))
#define LONG_COMPAT(x) ((x)/BITS_PER_LONG_COMPAT)
#define test_bit_compat(bit, array) ((array[LONG_COMPAT(bit)] >> OFF_COMPAT(bit)) & 1)

#ifdef __BIG_ENDIAN
#define bit_to_user(bit, max) \
do { \
	int i; \
	int len = NBITS_COMPAT((max)) * sizeof(compat_long_t); \
	if (len > _IOC_SIZE(cmd)) len = _IOC_SIZE(cmd); \
	for (i = 0; i < len / sizeof(compat_long_t); i++) \
		if (copy_to_user((compat_long_t*) p + i, \
				 (compat_long_t*) (bit) + i + 1 - ((i % 2) << 1), \
				 sizeof(compat_long_t))) \
			return -EFAULT; \
	return len; \
} while (0)
#else
#define bit_to_user(bit, max) \
do { \
	int len = NBITS_COMPAT((max)) * sizeof(compat_long_t); \
	if (len > _IOC_SIZE(cmd)) len = _IOC_SIZE(cmd); \
	return copy_to_user(p, (bit), len) ? -EFAULT : len; \
} while (0)
#endif

static long evdev_ioctl_compat(struct file *file, unsigned int cmd, unsigned long arg)
{
	struct evdev_list *list = file->private_data;
	struct evdev *evdev = list->evdev;
	struct input_dev *dev = evdev->handle.dev;
	struct input_absinfo abs;
	void __user *p = compat_ptr(arg);

	if (!evdev->exist) return -ENODEV;

	switch (cmd) {

		case EVIOCGVERSION:
		case EVIOCGID:
		case EVIOCGKEYCODE:
		case EVIOCSKEYCODE:
		case EVIOCSFF:
		case EVIOCRMFF:
		case EVIOCGEFFECTS:
		case EVIOCGRAB:
			return evdev_ioctl(file, cmd, (unsigned long) p);

		default:

			if (_IOC_TYPE(cmd) != 'E')
				return -EINVAL;

			if (_IOC_DIR(cmd) == _IOC_READ) {

				if ((_IOC_NR(cmd) & ~EV_MAX) == _IOC_NR(EVIOCGBIT(0,0))) {
					long *bits;
					int max;

					switch (_IOC_NR(cmd) & EV_MAX) {
						case      0: bits = dev->evbit;  max = EV_MAX;  break;
						case EV_KEY: bits = dev->keybit; max = KEY_MAX; break;
						case EV_REL: bits = dev->relbit; max = REL_MAX; break;
						case EV_ABS: bits = dev->absbit; max = ABS_MAX; break;
						case EV_MSC: bits = dev->mscbit; max = MSC_MAX; break;
						case EV_LED: bits = dev->ledbit; max = LED_MAX; break;
						case EV_SND: bits = dev->sndbit; max = SND_MAX; break;
						case EV_FF:  bits = dev->ffbit;  max = FF_MAX;  break;
						default: return -EINVAL;
					}
					bit_to_user(bits, max);
				}

				if (_IOC_NR(cmd) == _IOC_NR(EVIOCGKEY(0)))
					bit_to_user(dev->key, KEY_MAX);

				if (_IOC_NR(cmd) == _IOC_NR(EVIOCGLED(0)))
					bit_to_user(dev->led, LED_MAX);

				if (_IOC_NR(cmd) == _IOC_NR(EVIOCGSND(0)))
					bit_to_user(dev->snd, SND_MAX);

				if (_IOC_NR(cmd) == _IOC_NR(EVIOCGNAME(0))) {
					int len;
					if (!dev->name) return -ENOENT;
					len = strlen(dev->name) + 1;
					if (len > _IOC_SIZE(cmd)) len = _IOC_SIZE(cmd);
					return copy_to_user(p, dev->name, len) ? -EFAULT : len;
				}

				if (_IOC_NR(cmd) == _IOC_NR(EVIOCGPHYS(0))) {
					int len;
					if (!dev->phys) return -ENOENT;
					len = strlen(dev->phys) + 1;
					if (len > _IOC_SIZE(cmd)) len = _IOC_SIZE(cmd);
					return copy_to_user(p, dev->phys, len) ? -EFAULT : len;
				}

				if (_IOC_NR(cmd) == _IOC_NR(EVIOCGUNIQ(0))) {
					int len;
					if (!dev->uniq) return -ENOENT;
					len = strlen(dev->uniq) + 1;
					if (len > _IOC_SIZE(cmd)) len = _IOC_SIZE(cmd);
					return copy_to_user(p, dev->uniq, len) ? -EFAULT : len;
				}

				if ((_IOC_NR(cmd) & ~ABS_MAX) == _IOC_NR(EVIOCGABS(0))) {

					int t = _IOC_NR(cmd) & ABS_MAX;

					abs.value = dev->abs[t];
					abs.minimum = dev->absmin[t];
					abs.maximum = dev->absmax[t];
					abs.fuzz = dev->absfuzz[t];
					abs.flat = dev->absflat[t];

					if (copy_to_user(p, &abs, sizeof(struct input_absinfo)))
						return -EFAULT;

					return 0;
				}
			}

			if (_IOC_DIR(cmd) == _IOC_WRITE) {

				if ((_IOC_NR(cmd) & ~ABS_MAX) == _IOC_NR(EVIOCSABS(0))) {

					int t = _IOC_NR(cmd) & ABS_MAX;
@@ -386,8 +628,10 @@ static int evdev_ioctl(struct inode *inode, struct file *file, unsigned int cmd,
					return 0;
				}
			}
	}
	return -EINVAL;
}
#endif

static struct file_operations evdev_fops = {
	.owner =	THIS_MODULE,
@@ -396,7 +640,10 @@ static struct file_operations evdev_fops = {
	.poll =		evdev_poll,
	.open =		evdev_open,
	.release =	evdev_release,
	.ioctl =	evdev_ioctl,
	.unlocked_ioctl = evdev_ioctl,
#ifdef CONFIG_COMPAT
	.compat_ioctl =	evdev_ioctl_compat,
#endif
	.fasync =	evdev_fasync,
	.flush =	evdev_flush
};
+0 −14
Original line number Diff line number Diff line
@@ -49,22 +49,8 @@ config GAMEPORT_EMU10K1
	  To compile this driver as a module, choose M here: the
	  module will be called emu10k1-gp.

config GAMEPORT_VORTEX
	tristate "Aureal Vortex, Vortex 2 gameport support"
	depends on PCI
	help
	  Say Y here if you have an Aureal Vortex 1 or 2  card and want
	  to use its gameport.

	  To compile this driver as a module, choose M here: the
	  module will be called vortex.

config GAMEPORT_FM801
	tristate "ForteMedia FM801 gameport support"
	depends on PCI

config GAMEPORT_CS461X
	tristate "Crystal SoundFusion gameport support"
	depends on PCI

endif
+0 −2
Original line number Diff line number Diff line
@@ -5,9 +5,7 @@
# Each configuration option enables a list of files.

obj-$(CONFIG_GAMEPORT)		+= gameport.o
obj-$(CONFIG_GAMEPORT_CS461X)	+= cs461x.o
obj-$(CONFIG_GAMEPORT_EMU10K1)	+= emu10k1-gp.o
obj-$(CONFIG_GAMEPORT_FM801)	+= fm801-gp.o
obj-$(CONFIG_GAMEPORT_L4)	+= lightning.o
obj-$(CONFIG_GAMEPORT_NS558)	+= ns558.o
obj-$(CONFIG_GAMEPORT_VORTEX)	+= vortex.o

drivers/input/gameport/cs461x.c

deleted100644 → 0
+0 −322
Original line number Diff line number Diff line
/*
	The all defines and part of code (such as cs461x_*) are
	contributed from ALSA 0.5.8 sources.
	See http://www.alsa-project.org/ for sources

	Tested on Linux 686 2.4.0-test9, ALSA 0.5.8a and CS4610
*/

#include <asm/io.h>

#include <linux/module.h>
#include <linux/ioport.h>
#include <linux/config.h>
#include <linux/init.h>
#include <linux/gameport.h>
#include <linux/slab.h>
#include <linux/pci.h>

MODULE_AUTHOR("Victor Krapivin");
MODULE_LICENSE("GPL");

/*
	These options are experimental

#define CS461X_FULL_MAP
*/


#ifndef PCI_VENDOR_ID_CIRRUS
#define PCI_VENDOR_ID_CIRRUS            0x1013
#endif
#ifndef PCI_DEVICE_ID_CIRRUS_4610
#define PCI_DEVICE_ID_CIRRUS_4610       0x6001
#endif
#ifndef PCI_DEVICE_ID_CIRRUS_4612
#define PCI_DEVICE_ID_CIRRUS_4612       0x6003
#endif
#ifndef PCI_DEVICE_ID_CIRRUS_4615
#define PCI_DEVICE_ID_CIRRUS_4615       0x6004
#endif

/* Registers */

#define BA0_JSPT                                0x00000480
#define BA0_JSCTL                               0x00000484
#define BA0_JSC1                                0x00000488
#define BA0_JSC2                                0x0000048C
#define BA0_JSIO                                0x000004A0

/* Bits for JSPT */

#define JSPT_CAX                                0x00000001
#define JSPT_CAY                                0x00000002
#define JSPT_CBX                                0x00000004
#define JSPT_CBY                                0x00000008
#define JSPT_BA1                                0x00000010
#define JSPT_BA2                                0x00000020
#define JSPT_BB1                                0x00000040
#define JSPT_BB2                                0x00000080

/* Bits for JSCTL */

#define JSCTL_SP_MASK                           0x00000003
#define JSCTL_SP_SLOW                           0x00000000
#define JSCTL_SP_MEDIUM_SLOW                    0x00000001
#define JSCTL_SP_MEDIUM_FAST                    0x00000002
#define JSCTL_SP_FAST                           0x00000003
#define JSCTL_ARE                               0x00000004

/* Data register pairs masks */

#define JSC1_Y1V_MASK                           0x0000FFFF
#define JSC1_X1V_MASK                           0xFFFF0000
#define JSC1_Y1V_SHIFT                          0
#define JSC1_X1V_SHIFT                          16
#define JSC2_Y2V_MASK                           0x0000FFFF
#define JSC2_X2V_MASK                           0xFFFF0000
#define JSC2_Y2V_SHIFT                          0
#define JSC2_X2V_SHIFT                          16

/* JS GPIO */

#define JSIO_DAX                                0x00000001
#define JSIO_DAY                                0x00000002
#define JSIO_DBX                                0x00000004
#define JSIO_DBY                                0x00000008
#define JSIO_AXOE                               0x00000010
#define JSIO_AYOE                               0x00000020
#define JSIO_BXOE                               0x00000040
#define JSIO_BYOE                               0x00000080

/*
   The card initialization code is obfuscated; the module cs461x
   need to be loaded after ALSA modules initialized and something
   played on the CS 4610 chip (see sources for details of CS4610
   initialization code from ALSA)
*/

/* Card specific definitions */

#define CS461X_BA0_SIZE         0x2000
#define CS461X_BA1_DATA0_SIZE   0x3000
#define CS461X_BA1_DATA1_SIZE   0x3800
#define CS461X_BA1_PRG_SIZE     0x7000
#define CS461X_BA1_REG_SIZE     0x0100

#define BA1_SP_DMEM0                            0x00000000
#define BA1_SP_DMEM1                            0x00010000
#define BA1_SP_PMEM                             0x00020000
#define BA1_SP_REG                              0x00030000

#define BA1_DWORD_SIZE          (13 * 1024 + 512)
#define BA1_MEMORY_COUNT        3

/*
   Only one CS461x card is still suppoted; the code requires
   redesign to avoid this limitatuion.
*/

static unsigned long ba0_addr;
static unsigned int __iomem *ba0;

#ifdef CS461X_FULL_MAP
static unsigned long ba1_addr;
static union ba1_t {
        struct {
                unsigned int __iomem *data0;
                unsigned int __iomem *data1;
                unsigned int __iomem *pmem;
                unsigned int __iomem *reg;
        } name;
        unsigned int __iomem *idx[4];
} ba1;

static void cs461x_poke(unsigned long reg, unsigned int val)
{
        writel(val, &ba1.idx[(reg >> 16) & 3][(reg >> 2) & 0x3fff]);
}

static unsigned int cs461x_peek(unsigned long reg)
{
        return readl(&ba1.idx[(reg >> 16) & 3][(reg >> 2) & 0x3fff]);
}

#endif

static void cs461x_pokeBA0(unsigned long reg, unsigned int val)
{
        writel(val, &ba0[reg >> 2]);
}

static unsigned int cs461x_peekBA0(unsigned long reg)
{
        return readl(&ba0[reg >> 2]);
}

static int cs461x_free(struct pci_dev *pdev)
{
	struct gameport *port = pci_get_drvdata(pdev);

	if (port)
	    gameport_unregister_port(port);

	if (ba0) iounmap(ba0);
#ifdef CS461X_FULL_MAP
	if (ba1.name.data0) iounmap(ba1.name.data0);
	if (ba1.name.data1) iounmap(ba1.name.data1);
	if (ba1.name.pmem)  iounmap(ba1.name.pmem);
	if (ba1.name.reg)   iounmap(ba1.name.reg);
#endif
	return 0;
}

static void cs461x_gameport_trigger(struct gameport *gameport)
{
	cs461x_pokeBA0(BA0_JSPT, 0xFF);  //outb(gameport->io, 0xFF);
}

static unsigned char cs461x_gameport_read(struct gameport *gameport)
{
	return cs461x_peekBA0(BA0_JSPT); //inb(gameport->io);
}

static int cs461x_gameport_cooked_read(struct gameport *gameport, int *axes, int *buttons)
{
	unsigned js1, js2, jst;

	js1 = cs461x_peekBA0(BA0_JSC1);
	js2 = cs461x_peekBA0(BA0_JSC2);
	jst = cs461x_peekBA0(BA0_JSPT);

	*buttons = (~jst >> 4) & 0x0F;

	axes[0] = ((js1 & JSC1_Y1V_MASK) >> JSC1_Y1V_SHIFT) & 0xFFFF;
	axes[1] = ((js1 & JSC1_X1V_MASK) >> JSC1_X1V_SHIFT) & 0xFFFF;
	axes[2] = ((js2 & JSC2_Y2V_MASK) >> JSC2_Y2V_SHIFT) & 0xFFFF;
	axes[3] = ((js2 & JSC2_X2V_MASK) >> JSC2_X2V_SHIFT) & 0xFFFF;

	for(jst=0;jst<4;++jst)
		if(axes[jst]==0xFFFF) axes[jst] = -1;
	return 0;
}

static int cs461x_gameport_open(struct gameport *gameport, int mode)
{
	switch (mode) {
		case GAMEPORT_MODE_COOKED:
		case GAMEPORT_MODE_RAW:
			return 0;
		default:
			return -1;
	}
	return 0;
}

static struct pci_device_id cs461x_pci_tbl[] = {
	{ PCI_VENDOR_ID_CIRRUS, 0x6001, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* Cirrus CS4610 */
	{ PCI_VENDOR_ID_CIRRUS, 0x6003, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* Cirrus CS4612 */
	{ PCI_VENDOR_ID_CIRRUS, 0x6005, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* Cirrus CS4615 */
	{ 0, }
};
MODULE_DEVICE_TABLE(pci, cs461x_pci_tbl);

static int __devinit cs461x_pci_probe(struct pci_dev *pdev, const struct pci_device_id *ent)
{
	int rc;
	struct gameport* port;

	rc = pci_enable_device(pdev);
	if (rc) {
		printk(KERN_ERR "cs461x: Cannot enable PCI gameport (bus %d, devfn %d) error=%d\n",
			pdev->bus->number, pdev->devfn, rc);
		return rc;
	}

	ba0_addr = pci_resource_start(pdev, 0);
#ifdef CS461X_FULL_MAP
	ba1_addr = pci_resource_start(pdev, 1);
#endif
	if (ba0_addr == 0 || ba0_addr == ~0
#ifdef CS461X_FULL_MAP
            || ba1_addr == 0 || ba1_addr == ~0
#endif
	    ) {
                printk(KERN_ERR "cs461x: wrong address - ba0 = 0x%lx\n", ba0_addr);
#ifdef CS461X_FULL_MAP
                printk(KERN_ERR "cs461x: wrong address - ba1 = 0x%lx\n", ba1_addr);
#endif
		cs461x_free(pdev);
                return -ENOMEM;
        }

	ba0 = ioremap(ba0_addr, CS461X_BA0_SIZE);
#ifdef CS461X_FULL_MAP
	ba1.name.data0 = ioremap(ba1_addr + BA1_SP_DMEM0, CS461X_BA1_DATA0_SIZE);
	ba1.name.data1 = ioremap(ba1_addr + BA1_SP_DMEM1, CS461X_BA1_DATA1_SIZE);
	ba1.name.pmem  = ioremap(ba1_addr + BA1_SP_PMEM, CS461X_BA1_PRG_SIZE);
	ba1.name.reg   = ioremap(ba1_addr + BA1_SP_REG, CS461X_BA1_REG_SIZE);

	if (ba0 == NULL || ba1.name.data0 == NULL ||
            ba1.name.data1 == NULL || ba1.name.pmem == NULL ||
            ba1.name.reg == NULL) {
		cs461x_free(pdev);
                return -ENOMEM;
        }
#else
	if (ba0 == NULL) {
		cs461x_free(pdev);
		return -ENOMEM;
	}
#endif

	if (!(port = gameport_allocate_port())) {
		printk(KERN_ERR "cs461x: Memory allocation failed\n");
		cs461x_free(pdev);
		return -ENOMEM;
	}

	pci_set_drvdata(pdev, port);

	port->open = cs461x_gameport_open;
	port->trigger = cs461x_gameport_trigger;
	port->read = cs461x_gameport_read;
	port->cooked_read = cs461x_gameport_cooked_read;

	gameport_set_name(port, "CS416x");
	gameport_set_phys(port, "pci%s/gameport0", pci_name(pdev));
	port->dev.parent = &pdev->dev;

	cs461x_pokeBA0(BA0_JSIO, 0xFF); // ?
	cs461x_pokeBA0(BA0_JSCTL, JSCTL_SP_MEDIUM_SLOW);

	gameport_register_port(port);

	return 0;
}

static void __devexit cs461x_pci_remove(struct pci_dev *pdev)
{
	cs461x_free(pdev);
}

static struct pci_driver cs461x_pci_driver = {
        .name =         "CS461x_gameport",
        .id_table =     cs461x_pci_tbl,
        .probe =        cs461x_pci_probe,
        .remove =       __devexit_p(cs461x_pci_remove),
};

static int __init cs461x_init(void)
{
        return pci_register_driver(&cs461x_pci_driver);
}

static void __exit cs461x_exit(void)
{
        pci_unregister_driver(&cs461x_pci_driver);
}

module_init(cs461x_init);
module_exit(cs461x_exit);
Loading