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Certain HSW SKUs have a second bank of L3. This L3 remapping has a separate register set, and interrupt from the first "slice". A slice is simply a term to define some subset of the GPU's l3 cache. This patch implements both the interrupt handler, and ability to communicate with userspace about this second slice. v2: Remove redundant check about non-existent slice. Change warning about interrupts of unknown slices to WARN_ON_ONCE Handle the case where we get 2 slice interrupts concurrently, and switch the tracking of interrupts to be non-destructive (all Ville) Don't enable/mask the second slice parity interrupt for ivb/vlv (even though all docs I can find claim it's rsvd) (Ville + Bryan) Keep BYT excluded from L3 parity v3: Fix the slice = ffs to be decremented by one (found by Ville). When I initially did my testing on the series, I was using 1-based slice counting, so this code was correct. Not sure why my simpler tests that I've been running since then didn't pick it up sooner. Reviewed-by:Ville Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by:
Ben Widawsky <ben@bwidawsk.net> Signed-off-by:
Daniel Vetter <daniel.vetter@ffwll.ch>
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