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Behaviour of bitmap_fill() differs from bitmap_zero() in a way how bits behind bitmap are handed. bitmap_zero() clears entire bitmap by unsigned long boundary, while bitmap_fill() mimics bitmap_set(). Here we change bitmap_fill() behaviour to be consistent with bitmap_zero() and add a note to documentation. The change might reveal some bugs in the code where unused bits are handled differently and in such cases bitmap_set() has to be used. Link: http://lkml.kernel.org/r/20180109172430.87452-4-andriy.shevchenko@linux.intel.com Signed-off-by:Andy Shevchenko <andriy.shevchenko@linux.intel.com> Suggested-by:
Rasmus Villemoes <linux@rasmusvillemoes.dk> Cc: Randy Dunlap <rdunlap@infradead.org> Cc: Yury Norov <ynorov@caviumnetworks.com> Signed-off-by:
Andrew Morton <akpm@linux-foundation.org> Signed-off-by:
Linus Torvalds <torvalds@linux-foundation.org>
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