Commit 3271e8f3 authored by Alexei Starovoitov's avatar Alexei Starovoitov
Browse files

Merge branch 'BTF-map-in-map'



Andrii Nakryiko says:

====================
This patch set teaches libbpf how to declare and initialize ARRAY_OF_MAPS and
HASH_OF_MAPS maps. See patch #3 for all the details.

Patch #1 refactors parsing BTF definition of map to re-use it cleanly for
inner map definition parsing.

Patch #2 refactors map creation and destruction logic for reuse. It also fixes
existing bug with not closing successfully created maps when bpf_object map
creation overall fails.

Patch #3 adds support for an extension of BTF-defined map syntax, as well as
parsing, recording, and use of relocations to allow declaratively initialize
outer maps with references to inner maps.

v1->v2:
  - rename __inner to __array (Alexei).
====================

Signed-off-by: default avatarAlexei Starovoitov <ast@kernel.org>
parents 1f427a80 646f02ff
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@@ -12,6 +12,7 @@

#define __uint(name, val) int (*name)[val]
#define __type(name, val) typeof(val) *name
#define __array(name, val) typeof(val) *name[]

/* Helper macro to print out debug messages */
#define bpf_printk(fmt, ...)				\
+480 −218

File changed.

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// SPDX-License-Identifier: GPL-2.0
/* Copyright (c) 2020 Facebook */

#include <test_progs.h>

#include "test_btf_map_in_map.skel.h"

void test_btf_map_in_map(void)
{
	int duration = 0, err, key = 0, val;
	struct test_btf_map_in_map* skel;

	skel = test_btf_map_in_map__open_and_load();
	if (CHECK(!skel, "skel_open", "failed to open&load skeleton\n"))
		return;

	err = test_btf_map_in_map__attach(skel);
	if (CHECK(err, "skel_attach", "skeleton attach failed: %d\n", err))
		goto cleanup;

	/* inner1 = input, inner2 = input + 1 */
	val = bpf_map__fd(skel->maps.inner_map1);
	bpf_map_update_elem(bpf_map__fd(skel->maps.outer_arr), &key, &val, 0);
	val = bpf_map__fd(skel->maps.inner_map2);
	bpf_map_update_elem(bpf_map__fd(skel->maps.outer_hash), &key, &val, 0);
	skel->bss->input = 1;
	usleep(1);

	bpf_map_lookup_elem(bpf_map__fd(skel->maps.inner_map1), &key, &val);
	CHECK(val != 1, "inner1", "got %d != exp %d\n", val, 1);
	bpf_map_lookup_elem(bpf_map__fd(skel->maps.inner_map2), &key, &val);
	CHECK(val != 2, "inner2", "got %d != exp %d\n", val, 2);

	/* inner1 = input + 1, inner2 = input */
	val = bpf_map__fd(skel->maps.inner_map2);
	bpf_map_update_elem(bpf_map__fd(skel->maps.outer_arr), &key, &val, 0);
	val = bpf_map__fd(skel->maps.inner_map1);
	bpf_map_update_elem(bpf_map__fd(skel->maps.outer_hash), &key, &val, 0);
	skel->bss->input = 3;
	usleep(1);

	bpf_map_lookup_elem(bpf_map__fd(skel->maps.inner_map1), &key, &val);
	CHECK(val != 4, "inner1", "got %d != exp %d\n", val, 4);
	bpf_map_lookup_elem(bpf_map__fd(skel->maps.inner_map2), &key, &val);
	CHECK(val != 3, "inner2", "got %d != exp %d\n", val, 3);

cleanup:
	test_btf_map_in_map__destroy(skel);
}
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/* SPDX-License-Identifier: GPL-2.0 */
/* Copyright (c) 2020 Facebook */
#include <linux/bpf.h>
#include <bpf/bpf_helpers.h>

struct inner_map {
	__uint(type, BPF_MAP_TYPE_ARRAY);
	__uint(max_entries, 1);
	__type(key, int);
	__type(value, int);
} inner_map1 SEC(".maps"),
  inner_map2 SEC(".maps");

struct outer_arr {
	__uint(type, BPF_MAP_TYPE_ARRAY_OF_MAPS);
	__uint(max_entries, 3);
	__uint(key_size, sizeof(int));
	__uint(value_size, sizeof(int));
	/* it's possible to use anonymous struct as inner map definition here */
	__array(values, struct {
		__uint(type, BPF_MAP_TYPE_ARRAY);
		/* changing max_entries to 2 will fail during load
		 * due to incompatibility with inner_map definition */
		__uint(max_entries, 1);
		__type(key, int);
		__type(value, int);
	});
} outer_arr SEC(".maps") = {
	/* (void *) cast is necessary because we didn't use `struct inner_map`
	 * in __inner(values, ...)
	 * Actually, a conscious effort is required to screw up initialization
	 * of inner map slots, which is a great thing!
	 */
	.values = { (void *)&inner_map1, 0, (void *)&inner_map2 },
};

struct outer_hash {
	__uint(type, BPF_MAP_TYPE_HASH_OF_MAPS);
	__uint(max_entries, 5);
	__uint(key_size, sizeof(int));
	/* Here everything works flawlessly due to reuse of struct inner_map
	 * and compiler will complain at the attempt to use non-inner_map
	 * references below. This is great experience.
	 */
	__array(values, struct inner_map);
} outer_hash SEC(".maps") = {
	.values = {
		[0] = &inner_map2,
		[4] = &inner_map1,
	},
};

int input = 0;

SEC("raw_tp/sys_enter")
int handle__sys_enter(void *ctx)
{
	struct inner_map *inner_map;
	int key = 0, val;

	inner_map = bpf_map_lookup_elem(&outer_arr, &key);
	if (!inner_map)
		return 1;
	val = input;
	bpf_map_update_elem(inner_map, &key, &val, 0);

	inner_map = bpf_map_lookup_elem(&outer_hash, &key);
	if (!inner_map)
		return 1;
	val = input + 1;
	bpf_map_update_elem(inner_map, &key, &val, 0);

	return 0;
}

char _license[] SEC("license") = "GPL";