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Before commit 6d7b857d ("net: use lib/percpu_counter API for fragmentation mem accounting"), setting the reassembly high threshold to 0 prevented fragment reassembly as first fragment would be always evicted before second could be added to the queue. While inefficient, some users apparently relied on this method. Since the commit mentioned above, a percpu counter is used for reassembly memory accounting and high batch size avoids taking slow path in most common scenarios. As a result, a whole full sized packet can be reassembled without the percpu counter's main counter changing its value so that even with high_thresh set to 0, fragmented packets can be still reassembled and processed. Add explicit check preventing reassembly if high threshold is zero. Signed-off-by:Michal Kubecek <mkubecek@suse.cz> Signed-off-by:
David S. Miller <davem@davemloft.net>
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