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Windows uses a magic number of 120 for a wheel click. High-resolution scroll wheels are supposed to use a fraction of 120 to signal smaller scroll steps. This is implemented by the Resolution Multiplier in the device itself. If the multiplier is present in the report descriptor, set it to the logical max and then use the resolution multiplier to calculate the high-resolution events. This is the recommendation by Microsoft, see http://msdn.microsoft.com/en-us/windows/hardware/gg487477.aspx Note that all mice encountered so far have a logical min/max of 0/1, so it's a binary "yes or no" to high-res scrolling anyway. To make userspace simpler, always enable the REL_WHEEL_HI_RES bit. Where the device doesn't support high-resolution scrolling, the value for the high-res data will simply be a multiple of 120 every time. For userspace, if REL_WHEEL_HI_RES is available that is the one to be used. Potential side-effect: a device with a Resolution Multiplier applying to other Input items will have those items set to the logical max as well. This cannot easily be worked around but it is doubtful such devices exist. Signed-off-by:Peter Hutterer <peter.hutterer@who-t.net> Verified-by:
Harry Cutts <hcutts@chromium.org> Signed-off-by:
Benjamin Tissoires <benjamin.tissoires@redhat.com>
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