Commit 253a99d9 authored by Coly Li's avatar Coly Li Committed by Jens Axboe
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bcache: move macro btree() and btree_root() into btree.h



In order to accelerate bcache registration speed, the macro btree()
and btree_root() will be referenced out of btree.c. This patch moves
them from btree.c into btree.h with other relative function declaration
in btree.h, for the following changes.

Signed-off-by: default avatarColy Li <colyli@suse.de>
Signed-off-by: default avatarJens Axboe <axboe@kernel.dk>
parent 431d6e3e
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+1 −59
Original line number Diff line number Diff line
@@ -101,64 +101,6 @@

#define insert_lock(s, b)	((b)->level <= (s)->lock)

/*
 * These macros are for recursing down the btree - they handle the details of
 * locking and looking up nodes in the cache for you. They're best treated as
 * mere syntax when reading code that uses them.
 *
 * op->lock determines whether we take a read or a write lock at a given depth.
 * If you've got a read lock and find that you need a write lock (i.e. you're
 * going to have to split), set op->lock and return -EINTR; btree_root() will
 * call you again and you'll have the correct lock.
 */

/**
 * btree - recurse down the btree on a specified key
 * @fn:		function to call, which will be passed the child node
 * @key:	key to recurse on
 * @b:		parent btree node
 * @op:		pointer to struct btree_op
 */
#define btree(fn, key, b, op, ...)					\
({									\
	int _r, l = (b)->level - 1;					\
	bool _w = l <= (op)->lock;					\
	struct btree *_child = bch_btree_node_get((b)->c, op, key, l,	\
						  _w, b);		\
	if (!IS_ERR(_child)) {						\
		_r = bch_btree_ ## fn(_child, op, ##__VA_ARGS__);	\
		rw_unlock(_w, _child);					\
	} else								\
		_r = PTR_ERR(_child);					\
	_r;								\
})

/**
 * btree_root - call a function on the root of the btree
 * @fn:		function to call, which will be passed the child node
 * @c:		cache set
 * @op:		pointer to struct btree_op
 */
#define btree_root(fn, c, op, ...)					\
({									\
	int _r = -EINTR;						\
	do {								\
		struct btree *_b = (c)->root;				\
		bool _w = insert_lock(op, _b);				\
		rw_lock(_w, _b, _b->level);				\
		if (_b == (c)->root &&					\
		    _w == insert_lock(op, _b)) {			\
			_r = bch_btree_ ## fn(_b, op, ##__VA_ARGS__);	\
		}							\
		rw_unlock(_w, _b);					\
		bch_cannibalize_unlock(c);				\
		if (_r == -EINTR)					\
			schedule();					\
	} while (_r == -EINTR);						\
									\
	finish_wait(&(c)->btree_cache_wait, &(op)->wait);		\
	_r;								\
})

static inline struct bset *write_block(struct btree *b)
{
@@ -2422,7 +2364,7 @@ int __bch_btree_map_nodes(struct btree_op *op, struct cache_set *c,
	return btree_root(map_nodes_recurse, c, op, from, fn, flags);
}

static int bch_btree_map_keys_recurse(struct btree *b, struct btree_op *op,
int bch_btree_map_keys_recurse(struct btree *b, struct btree_op *op,
				      struct bkey *from, btree_map_keys_fn *fn,
				      int flags)
{
+66 −0
Original line number Diff line number Diff line
@@ -260,6 +260,13 @@ void bch_initial_gc_finish(struct cache_set *c);
void bch_moving_gc(struct cache_set *c);
int bch_btree_check(struct cache_set *c);
void bch_initial_mark_key(struct cache_set *c, int level, struct bkey *k);
typedef int (btree_map_keys_fn)(struct btree_op *op, struct btree *b,
				struct bkey *k);
int bch_btree_map_keys_recurse(struct btree *b, struct btree_op *op,
			       struct bkey *from, btree_map_keys_fn *fn,
			       int flags);
int bch_btree_map_keys(struct btree_op *op, struct cache_set *c,
		       struct bkey *from, btree_map_keys_fn *fn, int flags);

static inline void wake_up_gc(struct cache_set *c)
{
@@ -284,6 +291,65 @@ static inline void force_wake_up_gc(struct cache_set *c)
	wake_up_gc(c);
}

/*
 * These macros are for recursing down the btree - they handle the details of
 * locking and looking up nodes in the cache for you. They're best treated as
 * mere syntax when reading code that uses them.
 *
 * op->lock determines whether we take a read or a write lock at a given depth.
 * If you've got a read lock and find that you need a write lock (i.e. you're
 * going to have to split), set op->lock and return -EINTR; btree_root() will
 * call you again and you'll have the correct lock.
 */

/**
 * btree - recurse down the btree on a specified key
 * @fn:		function to call, which will be passed the child node
 * @key:	key to recurse on
 * @b:		parent btree node
 * @op:		pointer to struct btree_op
 */
#define btree(fn, key, b, op, ...)					\
({									\
	int _r, l = (b)->level - 1;					\
	bool _w = l <= (op)->lock;					\
	struct btree *_child = bch_btree_node_get((b)->c, op, key, l,	\
						  _w, b);		\
	if (!IS_ERR(_child)) {						\
		_r = bch_btree_ ## fn(_child, op, ##__VA_ARGS__);	\
		rw_unlock(_w, _child);					\
	} else								\
		_r = PTR_ERR(_child);					\
	_r;								\
})

/**
 * btree_root - call a function on the root of the btree
 * @fn:		function to call, which will be passed the child node
 * @c:		cache set
 * @op:		pointer to struct btree_op
 */
#define btree_root(fn, c, op, ...)					\
({									\
	int _r = -EINTR;						\
	do {								\
		struct btree *_b = (c)->root;				\
		bool _w = insert_lock(op, _b);				\
		rw_lock(_w, _b, _b->level);				\
		if (_b == (c)->root &&					\
		    _w == insert_lock(op, _b)) {			\
			_r = bch_btree_ ## fn(_b, op, ##__VA_ARGS__);	\
		}							\
		rw_unlock(_w, _b);					\
		bch_cannibalize_unlock(c);                              \
		if (_r == -EINTR)                                       \
			schedule();                                     \
	} while (_r == -EINTR);                                         \
									\
	finish_wait(&(c)->btree_cache_wait, &(op)->wait);               \
	_r;                                                             \
})

#define MAP_DONE	0
#define MAP_CONTINUE	1