Commit 212de2e7 authored by Connor McAdams's avatar Connor McAdams Committed by Takashi Iwai
Browse files

ALSA: hda/ca0132 - Add AE-5 specific controls



This patch adds controls for the AE-5's headphone gain setting, and the
DAC's interpolation filter setting.

Signed-off-by: default avatarConnor McAdams <conmanx360@gmail.com>
Signed-off-by: default avatarTakashi Iwai <tiwai@suse.de>
parent f231daaf
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+238 −1
Original line number Diff line number Diff line
@@ -152,7 +152,9 @@ enum {
	XBASS_XOVER,
	EQ_PRESET_ENUM,
	SMART_VOLUME_ENUM,
	MIC_BOOST_ENUM
	MIC_BOOST_ENUM,
	AE5_HEADPHONE_GAIN_ENUM,
	AE5_SOUND_FILTER_ENUM
#define EFFECTS_COUNT  (EFFECT_END_NID - EFFECT_START_NID)
};

@@ -689,6 +691,42 @@ static const struct ae5_ca0113_output_set ae5_ca0113_output_presets[] = {
	}
};

/* ae5 ca0113 command sequences to set headphone gain levels. */
#define AE5_HEADPHONE_GAIN_PRESET_MAX_COMMANDS 4
struct ae5_headphone_gain_set {
	char *name;
	unsigned int vals[AE5_HEADPHONE_GAIN_PRESET_MAX_COMMANDS];
};

static const struct ae5_headphone_gain_set ae5_headphone_gain_presets[] = {
	{ .name = "Low (16-31",
	  .vals = { 0xff, 0x2c, 0xf5, 0x32 }
	},
	{ .name = "Medium (32-149",
	  .vals = { 0x38, 0xa8, 0x3e, 0x4c }
	},
	{ .name = "High (150-600",
	  .vals = { 0xff, 0xff, 0xff, 0x7f }
	}
};

struct ae5_filter_set {
	char *name;
	unsigned int val;
};

static const struct ae5_filter_set ae5_filter_presets[] = {
	{ .name = "Slow Roll Off",
	  .val = 0xa0
	},
	{ .name = "Minimum Phase",
	  .val = 0xc0
	},
	{ .name = "Fast Roll Off",
	  .val = 0x80
	}
};

enum hda_cmd_vendor_io {
	/* for DspIO node */
	VENDOR_DSPIO_SCP_WRITE_DATA_LOW      = 0x000,
@@ -990,6 +1028,9 @@ struct ca0132_spec {
	long eq_preset_val;
	unsigned int tlv[4];
	struct hda_vmaster_mute_hook vmaster_mute;
	/* AE-5 Control values */
	unsigned char ae5_headphone_gain_val;
	unsigned char ae5_filter_val;


	struct hda_codec *codec;
@@ -3224,6 +3265,41 @@ static void ca0113_mmio_command_set(struct hda_codec *codec, unsigned int group,
	readl(spec->mem_base + 0x210);
}

/*
 * This second type of command is used for setting the sound filter type.
 */
static void ca0113_mmio_command_set_type2(struct hda_codec *codec,
		unsigned int group, unsigned int target, unsigned int value)
{
	struct ca0132_spec *spec = codec->spec;
	unsigned int write_val;

	writel(0x0000007e, spec->mem_base + 0x210);
	readl(spec->mem_base + 0x210);
	writel(0x0000005a, spec->mem_base + 0x210);
	readl(spec->mem_base + 0x210);
	readl(spec->mem_base + 0x210);

	writel(0x00800003, spec->mem_base + 0x20c);
	writel(group, spec->mem_base + 0x804);

	writel(0x00800005, spec->mem_base + 0x20c);
	write_val = (target & 0xff);
	write_val |= (value << 8);


	writel(write_val, spec->mem_base + 0x204);
	msleep(20);
	readl(spec->mem_base + 0x860);
	readl(spec->mem_base + 0x854);
	readl(spec->mem_base + 0x840);

	writel(0x00800004, spec->mem_base + 0x20c);
	writel(0x00000000, spec->mem_base + 0x210);
	readl(spec->mem_base + 0x210);
	readl(spec->mem_base + 0x210);
}

/*
 * Setup GPIO for the other variants of Core3D.
 */
@@ -4048,6 +4124,8 @@ exit:
	return err < 0 ? err : 0;
}

static int ae5_headphone_gain_set(struct hda_codec *codec, long val);

static void ae5_mmio_select_out(struct hda_codec *codec)
{
	struct ca0132_spec *spec = codec->spec;
@@ -4088,6 +4166,7 @@ static void ca0132_alt_select_out_quirk_handler(struct hda_codec *codec)
			break;
		case QUIRK_AE5:
			ae5_mmio_select_out(codec);
			ae5_headphone_gain_set(codec, 2);
			tmp = FLOAT_ZERO;
			dspio_set_uint_param(codec, 0x96, 0x29, tmp);
			dspio_set_uint_param(codec, 0x96, 0x2a, tmp);
@@ -4114,6 +4193,8 @@ static void ca0132_alt_select_out_quirk_handler(struct hda_codec *codec)
			break;
		case QUIRK_AE5:
			ae5_mmio_select_out(codec);
			ae5_headphone_gain_set(codec,
					spec->ae5_headphone_gain_val);
			tmp = FLOAT_ONE;
			dspio_set_uint_param(codec, 0x96, 0x29, tmp);
			dspio_set_uint_param(codec, 0x96, 0x2a, tmp);
@@ -4140,6 +4221,7 @@ static void ca0132_alt_select_out_quirk_handler(struct hda_codec *codec)
			break;
		case QUIRK_AE5:
			ae5_mmio_select_out(codec);
			ae5_headphone_gain_set(codec, 2);
			tmp = FLOAT_ZERO;
			dspio_set_uint_param(codec, 0x96, 0x29, tmp);
			dspio_set_uint_param(codec, 0x96, 0x2a, tmp);
@@ -4876,6 +4958,16 @@ static int ca0132_alt_mic_boost_set(struct hda_codec *codec, long val)
	return ret;
}

static int ae5_headphone_gain_set(struct hda_codec *codec, long val)
{
	unsigned int i;

	for (i = 0; i < 4; i++)
		ca0113_mmio_command_set(codec, 0x48, 0x11 + i,
				ae5_headphone_gain_presets[val].vals[i]);
	return 0;
}

static int ca0132_vnode_switch_set(struct snd_kcontrol *kcontrol,
				struct snd_ctl_elem_value *ucontrol)
{
@@ -5140,6 +5232,112 @@ static int ca0132_alt_mic_boost_put(struct snd_kcontrol *kcontrol,
	return 1;
}

/*
 * Sound BlasterX AE-5 Headphone Gain Controls.
 */
#define AE5_HEADPHONE_GAIN_MAX 3
static int ae5_headphone_gain_info(struct snd_kcontrol *kcontrol,
				 struct snd_ctl_elem_info *uinfo)
{
	char *sfx = " Ohms)";
	char namestr[SNDRV_CTL_ELEM_ID_NAME_MAXLEN];

	uinfo->type = SNDRV_CTL_ELEM_TYPE_ENUMERATED;
	uinfo->count = 1;
	uinfo->value.enumerated.items = AE5_HEADPHONE_GAIN_MAX;
	if (uinfo->value.enumerated.item >= AE5_HEADPHONE_GAIN_MAX)
		uinfo->value.enumerated.item = AE5_HEADPHONE_GAIN_MAX - 1;
	sprintf(namestr, "%s %s",
		ae5_headphone_gain_presets[uinfo->value.enumerated.item].name,
		sfx);
	strcpy(uinfo->value.enumerated.name, namestr);
	return 0;
}

static int ae5_headphone_gain_get(struct snd_kcontrol *kcontrol,
				struct snd_ctl_elem_value *ucontrol)
{
	struct hda_codec *codec = snd_kcontrol_chip(kcontrol);
	struct ca0132_spec *spec = codec->spec;

	ucontrol->value.enumerated.item[0] = spec->ae5_headphone_gain_val;
	return 0;
}

static int ae5_headphone_gain_put(struct snd_kcontrol *kcontrol,
				struct snd_ctl_elem_value *ucontrol)
{
	struct hda_codec *codec = snd_kcontrol_chip(kcontrol);
	struct ca0132_spec *spec = codec->spec;
	int sel = ucontrol->value.enumerated.item[0];
	unsigned int items = AE5_HEADPHONE_GAIN_MAX;

	if (sel >= items)
		return 0;

	codec_dbg(codec, "ae5_headphone_gain: boost=%d\n",
		    sel);

	spec->ae5_headphone_gain_val = sel;

	if (spec->out_enum_val == HEADPHONE_OUT)
		ae5_headphone_gain_set(codec, spec->ae5_headphone_gain_val);

	return 1;
}

/*
 * Sound BlasterX AE-5 sound filter enumerated control.
 */
#define AE5_SOUND_FILTER_MAX 3

static int ae5_sound_filter_info(struct snd_kcontrol *kcontrol,
				 struct snd_ctl_elem_info *uinfo)
{
	char namestr[SNDRV_CTL_ELEM_ID_NAME_MAXLEN];

	uinfo->type = SNDRV_CTL_ELEM_TYPE_ENUMERATED;
	uinfo->count = 1;
	uinfo->value.enumerated.items = AE5_SOUND_FILTER_MAX;
	if (uinfo->value.enumerated.item >= AE5_SOUND_FILTER_MAX)
		uinfo->value.enumerated.item = AE5_SOUND_FILTER_MAX - 1;
	sprintf(namestr, "%s",
			ae5_filter_presets[uinfo->value.enumerated.item].name);
	strcpy(uinfo->value.enumerated.name, namestr);
	return 0;
}

static int ae5_sound_filter_get(struct snd_kcontrol *kcontrol,
				struct snd_ctl_elem_value *ucontrol)
{
	struct hda_codec *codec = snd_kcontrol_chip(kcontrol);
	struct ca0132_spec *spec = codec->spec;

	ucontrol->value.enumerated.item[0] = spec->ae5_filter_val;
	return 0;
}

static int ae5_sound_filter_put(struct snd_kcontrol *kcontrol,
				struct snd_ctl_elem_value *ucontrol)
{
	struct hda_codec *codec = snd_kcontrol_chip(kcontrol);
	struct ca0132_spec *spec = codec->spec;
	int sel = ucontrol->value.enumerated.item[0];
	unsigned int items = AE5_SOUND_FILTER_MAX;

	if (sel >= items)
		return 0;

	codec_dbg(codec, "ae5_sound_filter: %s\n",
			ae5_filter_presets[sel].name);

	spec->ae5_filter_val = sel;

	ca0113_mmio_command_set_type2(codec, 0x48, 0x07,
			ae5_filter_presets[sel].val);

	return 1;
}

/*
 * Input Select Control for alternative ca0132 codecs. This exists because
@@ -5902,6 +6100,40 @@ static int ca0132_alt_add_mic_boost_enum(struct hda_codec *codec)

}

/*
 * Add headphone gain enumerated control for the AE-5. This switches between
 * three modes, low, medium, and high. When non-headphone outputs are selected,
 * it is automatically set to high. This is the same behavior as Windows.
 */
static int ae5_add_headphone_gain_enum(struct hda_codec *codec)
{
	struct snd_kcontrol_new knew =
		HDA_CODEC_MUTE_MONO("AE-5: Headphone Gain",
				    AE5_HEADPHONE_GAIN_ENUM, 1, 0, HDA_INPUT);
	knew.info = ae5_headphone_gain_info;
	knew.get = ae5_headphone_gain_get;
	knew.put = ae5_headphone_gain_put;
	return snd_hda_ctl_add(codec, AE5_HEADPHONE_GAIN_ENUM,
				snd_ctl_new1(&knew, codec));
}

/*
 * Add sound filter enumerated control for the AE-5. This adds three different
 * settings: Slow Roll Off, Minimum Phase, and Fast Roll Off. From what I've
 * read into it, it changes the DAC's interpolation filter.
 */
static int ae5_add_sound_filter_enum(struct hda_codec *codec)
{
	struct snd_kcontrol_new knew =
		HDA_CODEC_MUTE_MONO("AE-5: Sound Filter",
				    AE5_SOUND_FILTER_ENUM, 1, 0, HDA_INPUT);
	knew.info = ae5_sound_filter_info;
	knew.get = ae5_sound_filter_get;
	knew.put = ae5_sound_filter_put;
	return snd_hda_ctl_add(codec, AE5_SOUND_FILTER_ENUM,
				snd_ctl_new1(&knew, codec));
}

/*
 * Need to create slave controls for the alternate codecs that have surround
 * capabilities.
@@ -6122,6 +6354,11 @@ static int ca0132_build_controls(struct hda_codec *codec)
		ca0132_alt_add_input_enum(codec);
		ca0132_alt_add_mic_boost_enum(codec);
	}

	if (spec->quirk == QUIRK_AE5) {
		ae5_add_headphone_gain_enum(codec);
		ae5_add_sound_filter_enum(codec);
	}
#ifdef ENABLE_TUNING_CONTROLS
	add_tuning_ctls(codec);
#endif