Commit 12b3bb6a authored by Tejun Heo's avatar Tejun Heo
Browse files

cgroup: factor out cgroup_apply_control_disable() from cgroup_subtree_control_write()



Factor out css disabling and hiding into cgroup_apply_control_disable().

* Nest subsystem walk inside child walk.  The child walk will later be
  converted to subtree walk which is a bit more expensive.

* Instead of operating on the differential masks @css_enable and
  @css_disable, simply disable or hide csses according to the current
  cgroup_control() and cgroup_ss_mask().  This leads to the same
  result and is simpler and more robust.

* This allows error handling path to share the same code.

Signed-off-by: default avatarTejun Heo <tj@kernel.org>
Acked-by: default avatarZefan Li <lizefan@huawei.com>
parent 1b9b96a1
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+41 −33
Original line number Diff line number Diff line
@@ -3012,6 +3012,43 @@ static bool cgroup_drain_offline(struct cgroup *cgrp)
	return false;
}

/**
 * cgroup_apply_control_disable - kill or hide csses according to control
 * @cgrp: parent of the target cgroups
 *
 * Walk @cgrp's children and kill and hide csses so that they match
 * cgroup_ss_mask() and cgroup_visible_mask().
 *
 * A css is hidden when the userland requests it to be disabled while other
 * subsystems are still depending on it.  The css must not actively control
 * resources and be in the vanilla state if it's made visible again later.
 * Controllers which may be depended upon should provide ->css_reset() for
 * this purpose.
 */
static void cgroup_apply_control_disable(struct cgroup *cgrp)
{
	struct cgroup *dsct;
	struct cgroup_subsys *ss;
	int ssid;

	cgroup_for_each_live_child(dsct, cgrp) {
		for_each_subsys(ss, ssid) {
			struct cgroup_subsys_state *css = cgroup_css(dsct, ss);

			if (!css)
				continue;

			if (!(cgroup_ss_mask(dsct) & (1 << ss->id))) {
				kill_css(css);
			} else if (!(cgroup_control(dsct) & (1 << ss->id))) {
				css_clear_dir(css, NULL);
				if (ss->css_reset)
					ss->css_reset(css);
			}
		}
	}
}

/* change the enabled child controllers for a cgroup in the default hierarchy */
static ssize_t cgroup_subtree_control_write(struct kernfs_open_file *of,
					    char *buf, size_t nbytes,
@@ -3160,27 +3197,8 @@ static ssize_t cgroup_subtree_control_write(struct kernfs_open_file *of,
	if (ret)
		goto err_undo_css;

	/*
	 * All tasks are migrated out of disabled csses.  Kill or hide
	 * them.  A css is hidden when the userland requests it to be
	 * disabled while other subsystems are still depending on it.  The
	 * css must not actively control resources and be in the vanilla
	 * state if it's made visible again later.  Controllers which may
	 * be depended upon should provide ->css_reset() for this purpose.
	 */
	do_each_subsys_mask(ss, ssid, disable) {
		cgroup_for_each_live_child(child, cgrp) {
			struct cgroup_subsys_state *css = cgroup_css(child, ss);

			if (css_disable & (1 << ssid)) {
				kill_css(css);
			} else {
				css_clear_dir(css, NULL);
				if (ss->css_reset)
					ss->css_reset(css);
			}
		}
	} while_each_subsys_mask();
	/* all tasks are migrated out of disabled csses, commit disable */
	cgroup_apply_control_disable(cgrp);

	kernfs_activate(cgrp->kn);
	ret = 0;
@@ -3189,22 +3207,12 @@ out_unlock:
	return ret ?: nbytes;

err_undo_css:
	/* restore masks and shoot down new csses */
	cgrp->subtree_control = old_sc;
	cgrp->subtree_ss_mask = old_ss;

	do_each_subsys_mask(ss, ssid, enable) {
		cgroup_for_each_live_child(child, cgrp) {
			struct cgroup_subsys_state *css = cgroup_css(child, ss);

			if (!css)
				continue;
	cgroup_apply_control_disable(cgrp);

			if (css_enable & (1 << ssid))
				kill_css(css);
			else
				css_clear_dir(css, NULL);
		}
	} while_each_subsys_mask();
	goto out_unlock;
}