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To make U-APSD client mode effective, we must not wake up from dynamic power save when transmitting frames. So if dynamic power save is enabled, it needs check the queue the transmitted packet is in and decide if we need to wake up or not. In a perfect world, where all packets would have correct QoS tags, U-APSD enabled queues should not trigger wakeup from power save. But in the real world, where very few packets have correct QoS tags, this won't work. For example, if only voip class has U-APSD enabled and we send a packet in voip class, but the packets we receive are in best effort class, we would receive the packets with the legacy power save method. And that would increase latencies too much from a voip application point of view. The workaround is to enable U-APSD for all qeueus and still use dynamic ps wakeup for all other queues except voip. That way we can still save power with a voip application and not sacrifice latency. Normal traffic (in background, best effort or video class) would still trigger wakeup from dynamic power save. Signed-off-by:Kalle Valo <kalle.valo@nokia.com> Signed-off-by:
John W. Linville <linville@tuxdriver.com>
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