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TCP coalescing added a regression in splice(socket->pipe) performance, for some workloads because of the way tcp_read_sock() is implemented. The reason for this is the break when (offset + 1 != skb->len). As we released the socket lock, this condition is possible if TCP stack added a fragment to the skb, which can happen with TCP coalescing. So let's go back to the beginning of the loop when this happens, to give a chance to splice more frags per system call. Doing so fixes the issue and makes GRO 10% faster than LRO on CPU-bound splice() workloads instead of the opposite. Signed-off-by:Willy Tarreau <w@1wt.eu> Signed-off-by:
Eric Dumazet <edumazet@google.com> Signed-off-by:
David S. Miller <davem@davemloft.net>
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