modules: lvgl: input: fix indev binding to display
When no 'display' property is present in LVGL input dev node in DT,
we should default to LVGL Default Display to preserve the old behavior
and not break LV Input on setups with only one display.
Signed-off-by:
Abderrahmane JARMOUNI <git@jarmouni.me>
Loading
Please sign in to comment