net: sockets: tcp: split recv_stream into immediate and timed
Previously, if a net_context had multiple packets already in
the receive queue, and a call to zsock_recvfrom() was made with
a buffer large enough to receive content from multiple packets,
only the content from a single receive buffer would be received.
Since zsock_recvfrom() is a system call, which has a
non-negligible overhead, it makes sense to receive as many bytes
as possible per system call.
Add zsock_recv_stream_immediate() as a shorthand for
"fill this receive buffer with as many bytes as possible without
blocking". Allow nullable buffer parameters so that we can also
have a shorthand for "count how many bytes are immediately
available".
With minor refactoring, zsock_recv_stream_timed() is a simple
wrapper around zsock_recv_stream_immediate() that handles timing
and error conditions.
Signed-off-by:
Christopher Friedt <cfriedt@meta.com>
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