Unverified Commit 6e4d5fd0 authored by Axel Kohlmeyer's avatar Axel Kohlmeyer
Browse files

address spelling and other minor issues

parent e9fdc5e8
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@@ -10,7 +10,7 @@ different platforms. Note, that this applies to the build system itself
not the LAMMPS code. In other words, without additional porting effort,
it is not possible - for example - to compile LAMMPS with Visual C++ on
Windows.  The build system output can also include support files
necessary to programm LAMMPS as a project in integrated development
necessary to program LAMMPS as a project in integrated development
environments (IDE) like Eclipse, Visual Studio, QtCreator, Xcode,
CodeBlocks, Kate and others.

@@ -21,17 +21,11 @@ without requiring to provide the details about how to enable/integrate
them.

The downside of this approach is, that there is some complexity
associated with running CMake itself and how to achieve desired
customizations and modifications to the LAMMPS configuration and
compilation.  And for as long as this facility is relatively new and
not as widely used as the traditional build process, there are chances
that the scripts that CMake processes may have bugs or are missing
options, despite the best efforts to test and verify its functionality.

This tutorial will show how to manage this through some selected
examples.  Please see the chapter about :doc:`building LAMMPS <Build>`
for descriptions of specific flags and options for LAMMPS in general and
for specific packages.
associated with running CMake itself and how to customize the building
of LAMMPS.  This tutorial will show how to manage this through some
selected examples.  Please see the chapter about :doc:`building LAMMPS
<Build>` for descriptions of specific flags and options for LAMMPS in
general and for specific packages.

CMake can be used through either the command-line interface (CLI)
program ``cmake`` (or ``cmake3``), a text mode interactive user
@@ -185,7 +179,7 @@ selected built tool, e.g. ``make``.
TUI version
^^^^^^^^^^^

For the text mode UI CMake program the basical principle is the same.
For the text mode UI CMake program the basic principle is the same.
You start the command ``ccmake ../cmake`` in the ``build`` folder.

.. list-table::
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@@ -492,6 +492,7 @@ cstdlib
cstring
cstyle
csvr
ctrl
Ctypes
ctypes
cuda