Commit 3fb2bc77 authored by sjplimp's avatar sjplimp
Browse files

git-svn-id: svn://svn.icms.temple.edu/lammps-ro/trunk@1621 f3b2605a-c512-4ea7-a41b-209d697bcdaa
parent 631e1245
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@@ -219,8 +219,8 @@ gmake foo
<P>(1) Building LAMMPS for multiple platforms.
</P>
<P>You can make LAMMPS for multiple platforms from the same src
directory.  Each target creates its own object sub-dir called Obj_name
where it stores the system-specific *.o files.
directory.  Each target creates its own object sub-directory called
Obj_name where it stores the system-specific *.o files.
</P>
<P>(2) Cleaning up.
</P>
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@@ -214,8 +214,8 @@ You should get the executable lmp_foo when the build is complete.
(1) Building LAMMPS for multiple platforms.

You can make LAMMPS for multiple platforms from the same src
directory.  Each target creates its own object sub-dir called Obj_name
where it stores the system-specific *.o files.
directory.  Each target creates its own object sub-directory called
Obj_name where it stores the system-specific *.o files.

(2) Cleaning up.

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@@ -32,6 +32,11 @@ Restart files also store this setting.
<P>See the discussion in <A HREF = "Section_howto.html">this section</A> for additional
instructions on how to run 2d simulations.
</P>
<P>IMPORTANT NOTE: Some models in LAMMPS treat particles as extended
spheres or ellipsoids, as opposed to point particles.  In 2d, the
particles will still be spheres or ellipsoids, not circular disks or
ellipses, meaning their moment of inertia will be the same as in 3d.
</P>
<P><B>Restrictions:</B>
</P>
<P>This command must be used before the simulation box is defined by a
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@@ -29,6 +29,11 @@ Restart files also store this setting.
See the discussion in "this section"_Section_howto.html for additional
instructions on how to run 2d simulations.

IMPORTANT NOTE: Some models in LAMMPS treat particles as extended
spheres or ellipsoids, as opposed to point particles.  In 2d, the
particles will still be spheres or ellipsoids, not circular disks or
ellipses, meaning their moment of inertia will be the same as in 3d.

[Restrictions:]

This command must be used before the simulation box is defined by a
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@@ -29,6 +29,9 @@ angular velocity for aspherical particles in the group each timestep.
V is volume; E is energy.  This creates a system trajectory consistent
with the microcanonical ensemble.
</P>
<P>This fix differs from the <A HREF = "fix_nve.html">fix nve</A> command, which
assumes point particles and only updates their position and velocity.
</P>
<P><B>Restart, fix_modify, output, run start/stop, minimize info:</B>
</P>
<P>No information about this fix is written to <A HREF = "restart.html">binary restart
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