1、 知识与技能
(1)通过讲授与学习,学生了解 3D 显示技术分类与发展,特别是裸眼 3D 显示技术在未来的发展情况。
(2)通过理论课程的学习,学生了解光学成像透镜设计原理,掌握裸眼 3D 成像原理。
(3)通过实地体验操作,学生熟悉人眼追踪原理。
(4)通过动手实践,掌握一门图形学编程处理软件,掌握软硬件结合综合性问题解决方法与思路,具备科研项目研
发的基础能力。
1、Knowledge and Skills
(1) Through the study of the course, students will understand the classification and development of 3D display
technology, especially the future development of naked-eye 3D display technology.
(2) Students will understand the principle of the naked-eye 3D display.
(3) Students will get familiar with the principle of eye tracking.
(4) Students will master a programming language and practice solving hardware/software problems. At the end of
the course, students will have the basic scientific research ability.
2、 过程与方法:
(1)过程:本课程将通过理论课、分享讲座与实践课相结合的教学方法,通过系统性介绍体 3D 显示、多视点 3D 显
示、光场 3D 显示以及全息 3D 显示等裸眼 3D 显示的技术原理。
(2)方法:采用互动交流方式,让学生认识 3D 显示的发展、并且在此基础上指导学生通过实验操作详细学习实现多
视点 3D 显示涉及到的技术,包括透镜设计、裸眼 3D 图像渲染与合成、人眼追踪、图像处理等。
2. Process and Method:
(1) Process: This course will combine theory, lecture and experiment courses to introduce the technical principles of
naked-eye 3D displays, including volumetric 3D display, multi-view 3D display, light field 3D display and holographic
3D display.