clan::LineRay3x< Type > Class Template Reference

3D line ray More...

#include <line_ray.h>

Public Member Functions

 LineRay3x ()
 
 LineRay3x (const LineRay3x< Type > &copy)
 
 LineRay3x (const Vec3< Type > &point_p, const Vec3< Type > &direction_v)
 
bool operator!= (const LineRay3x< Type > &line) const
 != operator.
 
LineRay3x< Type > & operator= (const LineRay3x< Type > &copy)
 = operator.
 
bool operator== (const LineRay3x< Type > &line) const
 == operator.
 

Public Attributes

Vec3< Type > p
 Start point on the line ray.
 
Vec3< Type > v
 

Detailed Description

template<typename Type>
class clan::LineRay3x< Type >

3D line ray

A ray has a start point and a direction
These line templates are defined for: int (LineRay3), float (LineRay3f), double (LineRay3d)

Constructor & Destructor Documentation

◆ LineRay3x() [1/3]

template<typename Type >
clan::LineRay3x< Type >::LineRay3x ( )
inline

◆ LineRay3x() [2/3]

template<typename Type >
clan::LineRay3x< Type >::LineRay3x ( const LineRay3x< Type > & copy)
inline

◆ LineRay3x() [3/3]

template<typename Type >
clan::LineRay3x< Type >::LineRay3x ( const Vec3< Type > & point_p,
const Vec3< Type > & direction_v )
inline

Member Function Documentation

◆ operator!=()

template<typename Type >
bool clan::LineRay3x< Type >::operator!= ( const LineRay3x< Type > & line) const
inline

◆ operator=()

template<typename Type >
LineRay3x< Type > & clan::LineRay3x< Type >::operator= ( const LineRay3x< Type > & copy)
inline

◆ operator==()

template<typename Type >
bool clan::LineRay3x< Type >::operator== ( const LineRay3x< Type > & line) const
inline

Member Data Documentation

◆ p

template<typename Type >
Vec3<Type> clan::LineRay3x< Type >::p

◆ v


The documentation for this class was generated from the following file: